Keeping to tradition, this is an incomplete mess! Fortunately, it is still amazing!
And now...
NEW FEATURES that TinyMap1 lacked:
- No more VB6, written in pure C! That is already a huge plus, right?
- Can open maps with certain protections! (Note: I am not directly supporting the ability to open protected maps, this is just a byproduct of trying to make a more stable program.)
- 'Compatability' options ... If I feel like making it more in-depth I could make it so you can create StarCraft maps from Brood War maps ... but I'm lazy and that seems unnecessary (since you probably don't want to mess with your map when you go to compress it.)
- File Manager! Instead of just dumping the map contents into a folder, poking the CHK a few times, and then shoving it all back in... TinyMap2 let's you decide which unused wav files to remove, which will have high compression, and what background music shouldn't have crappy quality! (... except I honestly don't think it quite works like that. xD)
- Does not cache files on your harddrive!
- Basic WAV Compression! Makes your file 16-bit mono and strips unused data. Maybe next I can make it remove unused 00s from the end of the data segment. >.> <.<
- File-by-file compression comparison! When you save your map, you can see exactly which files are causing your seemingly small map to be 700 KB. It shows you first the type of file, the original map file's compressed size, followed by the new compressed size!
- A background color that wont make your retinas go on strike!
SCREENSHOTS
Now try it out and post
It shaves 2MB off of RUSH... And I'm too lazy to compare more than that.
Download
Release Changes:
2/23:
- Fixed 'Never' bug.
2/28:
- Set default WAV compression to Highest.
- Fixed unit armor clearing.
- Fixed subunit weapon clearing.
- Fixed changing sprite players.
3/10:
- Fixed Fog of War bug.
- Fixed Terran Infantry Armor Max Level clearing.
3/16:
- Fixed player 5-8 race clearing.
4/23:
- Fixed Modify Unit Resource value being cleared.
6/20:
- Fixed Mission Briefing WAV counts.
- Fixed previous Fog of War fix.
1/13/12:
- Added MPQ Block Size option -- Now WAVs can be compressed better (accessible any time in the Options tab).
- Removed comment actions (I don't know why they remained before xD).
- Utilized the Preserve Trigger flag.
8/26/12:
- Fixed unit energy being set to 50/200.
- Rebuilt sfmpqapi to be the latest version (with a few fixes!)
- As a result, Potentially fixed Windows 7 crash !
6/16/13: (Released only here for some reason)
- No longer clears Consume energy cost.
- Now clears Archon Warp and Lurker Aspect energies.
8/17/13: (Never released until 6/30/14 for some reason)
- Clears unit data for units not actively used on the map (unplaced/unbuildable - such as those used only in death counters).
7/9/14:
- Fixed Edmund Duke (Siege Mode) always being considered unused.
Contents:
TinyMap2.exe
TinyMap2.htm
If you have a dll, I just got rid of it. ... And no, you can't just delete it.
Reported bugs:
- Windows 7 Crash! - Report any issues!
- Player 1 Fog of War
- MBRF Wav Miscounting
- 'Never' conditions deleted instead of the whole block.
- Clears unit armor
- Resets subunit (tank/gol) damage
- Changes sprite players
- Fog of War
- Resets Terran Infantry Armor
- Clears race for players 5-8
- Modify Unit Resource Amount value cleared.
- Clears Edmund Duke (Siege Mode)'s unit settings
Reported, - Fixed?, Confirmed fixed
Post has been edited 31 time(s), last time on Jul 10 2014, 1:45 am by FaRTy1billion.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!