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[04:26 am]
trgk -- That 00 was for compatibility with original starcraft, according to icecc src
[04:24 am]
jjf28 -- cool i was looking for that list earlier :)
[04:22 am]
O)FaRTy1billion -- This program is fun because it lets you see how the Disable Doodad State animation works with non-doodad units, and then various other animation states that could potentially be used similarly.
[04:21 am]
O)FaRTy1billion -- Because if that big block of 00s is used for something then several animations will very likely have different 'extended' animations than what the program currently shows.
[04:20 am]
O)FaRTy1billion -- Since the IDs are at the end of the file in pairs of ID + offset
[04:20 am]
O)FaRTy1billion -- Also I could look how SC loads iscript .. because in iscript.bin there is a whole big list if 0s and the beginning and I'm guessing it might list the IDs there or something.
[04:19 am]
O)FaRTy1billion -- "trgk -- 'ld be more better if it can load iscript.bin and can reload iscript automatically if iscript.bin changes." I could probably add that. I really only made this because I was bored and it sounded fun. :P
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