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  • 19:17, 30 October 2011 ‎Bridge Terrain (hist) ‎[3,117 bytes] ‎Tempz (Talk | contribs) (Bridge Tutorial Terrain By Tempz)
  • 12:28, 30 October 2011 ‎Terrain Blending (hist) ‎[454 bytes] ‎DevliN (Talk | contribs) (Created page with '===Tuxedo-Templar's Blends=== Tuxedo-Templar uploaded some maps with blended terrain for inspiration or downright piracy. [http://www.staredit.net/?file=1524 Space Palette in SE…')
  • 12:19, 30 October 2011 ‎Terraining Process (hist) ‎[5,938 bytes] ‎DevliN (Talk | contribs) (Created page with ''''Overall process:''' When starting with your map terrain, the first thing you'll want clearly in mind is your intended goals. Most people think they can just wing it and 'feel'…')
  • 12:16, 30 October 2011 ‎Terrain Using SCMDraft2 (hist) ‎[5,840 bytes] ‎DevliN (Talk | contribs) (Created page with 'Note: Since SCMDraft 2 is pretty much the de facto standard tool for advanced terraining (as of this writing), there's little sense generalizing this topic to cover other too…')
  • 12:06, 30 October 2011 ‎Badlands Buildings (hist) ‎[2,227 bytes] ‎DevliN (Talk | contribs) (Created page with 'In this tutorial we're going to go into the fatty layer of Badlands that is buildings. Construction of a building in Badlands may look like a tedious process, but when it's all c…')
  • 11:54, 30 October 2011 ‎Isometrical Terrain (hist) ‎[1,777 bytes] ‎DevliN (Talk | contribs) (Created page with 'Isometrical terrain is the basis of most maps. While some maps use a lot of rectangular terrain, it quite simply doesn't look good. But what is isometrical terrain? It's a long w…')
  • 11:51, 30 October 2011 ‎Minimap Images (hist) ‎[3,800 bytes] ‎DevliN (Talk | contribs) (Created page with 'This tutorial was created with the help of SCMDraft! The first thing you need to do is lay down a pallete. To do this, select terrain at the top of SCMdraft, then switch fro…')
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