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[2017-5-11. : 12:18 am] Broflamingo -- Willing to pay someone to make some alterations/fixes to update temple siege. IAGG is a POS and it needs to be fixed. PM me.[2017-5-10. : 11:18 pm] Pauper -- Uh.. the default? I haven't ever changed the skin to my knowledge. It says 6.0 at the top. It is green and dark gray.[2017-5-10. : 11:16 pm] Pauper -- I had to click on SITE at the top in the green bar and then Shoutbox in the action pane.[2017-5-10. : 11:15 pm] Moose -- users in shoutbox has its own table instead of the enormous sessions table (which I'm probably going to bop anyway), so the query from the shoutbox page is much faster[2017-5-10. : 11:14 pm] Suicidal Insanity -- I only open shoutbox page if I think autorefresh is broken on other pages[2017-5-10. : 11:13 pm] Pauper -- Well my suggestion was moreso to speed things up if the shoutbox is still causing the problem. Just strip it from all pages and just have the global chat box. I can't find that link you mentioned though.[2017-5-10. : 11:12 pm] Jack -- There is a link at the top for "Global Shoutbox" which has its own page[2017-5-10. : 11:11 pm] Pauper -- Erm, that was confusing. You should remove it from all pages and add a link at the top for "Shoutbox" and have its own page.[2017-5-10. : 11:10 pm] Moose -- It was inner join when I got there, so if it should be outer, tell me[2017-5-10. : 11:09 pm] Moose -- users_in_shoutbox (table I just made in place of sessions for this query) inner join users[2017-5-10. : 11:09 pm] Pauper -- Is it possible to only have it load on one page or even just have it on a separate page? So you could leave just that tab open while browsing other tabs?[2017-5-10. : 11:08 pm] Suicidal Insanity -- I occasionally leave a shoutbox tab open somewhere... and then it always shows 2-3 ppl[2017-5-10. : 11:08 pm] Pauper -- Could people having open multiple tabs have anything to do with it? I frequently ctrl + click links because I want to read them and I know it will take forever to load.[2017-5-10. : 11:07 pm] Moose -- Yes, because it only shows you the members in the shoutbox on the shoutbox page.[2017-5-10. : 11:06 pm] Moose -- Wow, members in shoutbox made up 13.36% of the requests in the last 24 hours, a lot of you must idle in the global shoutbox.[2017-5-10. : 11:03 pm] O)FaRTy1billion[MM] -- NudeRaiderNudeRaider shouted: @Farty "7/09/14 - New build! " it was new when I put that there[2017-5-10. : 11:02 pm] Pauper -- What do I need to do to get a colorful name and a rank next to my name? Donate another $20? [2017-5-10. : 10:51 pm] jjf28 -- UI development probably not up your alley... but can we have an expand button to the past two days if there have been more than 7 posts in that time?[2017-5-10. : 10:35 pm] Pauper -- I didn't know that was a think Echo. Is is more stable than normal SC on B.NET?[2017-5-10. : 10:32 pm] Moose -- SMH, get users in shoutbox using select * on a join of users and sessions, rage[2017-5-10. : 10:00 pm] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: Newest build! while not wrong, I'd prefer 'current build'[2017-5-10. : 9:45 pm] NudeRaider -- Mini Moose 2707Mini Moose 2707 shouted: Pauper Faster, especially relative to where it was, but not where it needs to be yet. We'll see how it holds up as load and users increase, but I'm not planning to stop hammering on it just yet. yeah give it to that old lady [2017-5-10. : 9:42 pm] Moose -- PauperPauper shouted: Much faster now, very cool! Does anyone know how to make a burrowed unit not be detected by a bring triger? Faster, especially relative to where it was, but not where it needs to be yet. We'll see how it holds up as load and users increase, but I'm not planning to stop hammering on it just yet.[2017-5-10. : 9:38 pm] Moose -- lil-Infernolil-Inferno shouted: Ashamed Burrow doesn't affect the height of the terrain the unit's on Should've given us an "underground" option.[2017-5-10. : 9:38 pm] Tassaar930 -- Or, alternatively, create a unit on top of the burrowed unit that dies in one attack, can only be killed by that burrowed unit; then, all you have to do is detect whether or not the "proxy" unit is dead or not[2017-5-10. : 9:35 pm] Tassaar930 -- You could do a workaround like say placing a DT on top of the burrowed unit though and detecting when the DT is displaced and moved from the unit unburrowing, assuming the burrowed unit's location is always static[2017-5-10. : 9:33 pm] Tassaar930 -- PauperPauper shouted: Dumb question, how can I do that? There's no way to do it direclty, unless you use EUDs (which are out the window right now)[2017-5-10. : 9:29 pm] Ashamed -- PauperPauper shouted: Dumb question, how can I do that? How to make the bring more specific?? Well instead of setting any unit - Set the units you want to detect.[2017-5-10. : 8:55 pm] Ashamed -- PauperPauper shouted: I tried to do that and it didn't work sadly I thought there was a way to do it.. but I can't seem to figure it out. Just gotta make the bring more specific i suppose ><[2017-5-10. : 8:54 pm] Pauper -- I tried to do that and it didn't work sadly I thought there was a way to do it.. but I can't seem to figure it out.[2017-5-10. : 8:53 pm] Ashamed -- lil-Infernolil-Inferno shouted: Ashamed Burrow doesn't affect the height of the terrain the unit's on Oh just air /ground.. Yeah its been a while I was just trying to remember from top of my head ha[2017-5-10. : 8:53 pm] lil-Inferno -- AshamedAshamed shouted: Pauper You gotta change the location properties to air and just ground pauper Burrow doesn't affect the height of the terrain the unit's on[2017-5-10. : 8:49 pm] Ashamed -- its those 6 check boxes within the location i forgot what they are calledits either low/mid/high[2017-5-10. : 8:49 pm] Ashamed -- PauperPauper shouted: Much faster now, very cool! Does anyone know how to make a burrowed unit not be detected by a bring triger? You gotta change the location properties to air and just ground pauper[2017-5-10. : 8:13 pm] Pauper -- Much faster now, very cool! Does anyone know how to make a burrowed unit not be detected by a bring triger? |