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[2014-8-20. : 2:12 am] jjf28 -- step 2: learn to use the three methods in the first post: Death-Table-Addon EUPs [2014-8-20. : 2:11 am] Moose -- Finally, an SCMD2 plugin with source code. Maybe people can use that to make fun plugins now. [2014-8-20. : 2:06 am] twilight_marine -- so you basically use death counts or memory to change game data? [2014-8-20. : 2:03 am] twilight_marine -- have you made map like that where anyone can play it on battlent [2014-8-20. : 2:02 am] jjf28 -- I've made such things possible, I don't know how to do that in specific; someone else would prolly be happy to outline the EUDs [2014-8-20. : 2:01 am] jjf28 -- you'd have to edit the dat files (which are statically loaded into memory during a game) for something, preferably a rhine, defiler, or ghost, so it had the other weapons [2014-8-20. : 1:59 am] jjf28 -- mm, if you or someone else outlined the addresses or EUDs for it I could prolly convert it to EUPs [2014-8-20. : 1:57 am] Devourer -- http://www.staredit.net/forums/8/ ask what you are looking for here and you will probably receive an answer [2014-8-20. : 1:57 am] Devourer -- How to do that, i do not know actually. However, we have some really well trained monkeys on that part as far as I know [2014-8-20. : 1:57 am] Devourer -- They were patched out of the game since you could do really weird stuff by blizzard, but apparently, there are new methods or something [2014-8-20. : 1:57 am] Devourer -- I was aware of EUD conditions, like, detect the mouse position. EUD Actions are something I never worked with [2014-8-20. : 1:55 am] Devourer -- However, visual mods or audio mods only do not change the gameplay/stats and can be played over battle.net. Such as changing a units grapih or music [2014-8-20. : 1:54 am] Devourer -- If you play a mod via battle.net with players who do not have the mod, the game crashes. [2014-8-20. : 1:53 am] twilight_marine -- sooooo how do I mod? and those are playable in battle net right? [2014-8-20. : 1:46 am] Devourer -- At least that is my knowledge. Do not know if anything has changed ever since, but I doubt that. [2014-8-20. : 1:44 am] Devourer -- In mapping, via a different spell-casting-system, you can abuse the AI to "cast ensnare" or "cast plague". Stim would remain a problem. [2014-8-20. : 1:43 am] Devourer -- Well, that is only doable via modding if you want those units to have the actual buttons on the commandcard [2014-8-20. : 1:41 am] twilight_marine -- How can I make a map so that I can have ghost use stim, plague and ensnare? [2014-8-20. : 12:21 am] Moose -- I rigged this raffle instead of the last one so it would seem less suspicious. [2014-8-19. : 11:10 pm] Devourer -- https://www.youtube.com/watch?v=1qsgBF7ZIsk [in high quality] so damn good, especially when the trumpets go down [2014-8-19. : 9:38 pm] Jack -- http://fonts.googleapis.com/css?family=Quintessential|Shadows+Into+Light dis wan? [2014-8-19. : 9:07 pm] payne -- I'm leaving Kelowna (my current location) in precisely 6 minutes and 12 seconds. [2014-8-19. : 9:07 pm] payne -- remember the good old days where payne would pay everyone tickets and boxes? [2014-8-19. : 9:06 pm] Jack -- payne it's the influence of the corrupt ruling authorities artificially inflating the currency via a stimulus package [2014-8-19. : 9:00 pm] Generalpie -- So you'd have to make your mode, hope it gets popular enough to have enough players that would want to play your mode or something? |