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[2014-8-26. : 10:18 pm]
lil-Inferno -- I personally think it's shit now but at the time I wanted to make a poster out of it and put it on the wall in my room. Maybe some day I'll go back to it and start from scratch, since at the time it suffered from my inexperience C|:^ )
[2014-8-26. : 10:18 pm]
lil-Inferno -- "Xlil-InfernoDDD -- I think I still have the world map image from the RPG I was working on like two years ago." I generated a new one: http://i.imgur.com/7epB8EC.png
[2014-8-26. : 10:15 pm]
DevliN -- "Fire_Kame -- ":DevliN: -- but the job thing is covered" :awesome: I'm unemployed!" Come to California. I'll hire you to be my assistant.
[2014-8-26. : 10:10 pm]
Devourer -- a bugfix? okay
[2014-8-26. : 10:09 pm]
Fire_Kame -- YOU BETTER DELIVER
[2014-8-26. : 10:08 pm]
Devourer -- I add a random time for a bugfix and you guys think of v6 xD
[2014-8-26. : 10:06 pm]
Fire_Kame -- WHAT DOES IT SAY DEVOURER
[2014-8-26. : 10:04 pm]
Wing Zero -- I eat Portillo's every other day for lunch
[2014-8-26. : 10:04 pm]
Devourer -- wtf @ firekame's avatar Profile for Fire_Kame
[2014-8-26. : 9:32 pm]
Fire_Kame -- 32 hours
[2014-8-26. : 9:09 pm]
Jack -- What's your diet like?
[2014-8-26. : 9:06 pm]
O)FaRTy1billion[MM] -- Or you'll just get a negative timer
[2014-8-26. : 9:04 pm]
Jack -- I'm in the future, I will receive SEN update before everyone else
[2014-8-26. : 9:01 pm]
Jack -- y u so sirry
[2014-8-26. : 9:01 pm]
Devourer -- 15 hours :D it is suppsoed to end at 28 august 2014 00:00 for everyone
[2014-8-26. : 9:01 pm]
O)FaRTy1billion[MM] -- it should be like 1 day and 20 hours
[2014-8-26. : 9:01 pm]
Jack -- No, 15 hours sirry
[2014-8-26. : 9:01 pm]
O)FaRTy1billion[MM] -- 15 minutes?
[2014-8-26. : 9:00 pm]
Jack -- it does, 15 hours until SEN v2 v1
[2014-8-26. : 9:00 pm]
Devourer -- lol that timer doesn't make any sense xD
[2014-8-26. : 8:58 pm]
Jack -- http://i.imgur.com/rMGGIkK.png hype
[2014-8-26. : 8:58 pm]
O)FaRTy1billion[MM] -- And if I openGL myself, I can even 3D.
[2014-8-26. : 8:55 pm]
O)FaRTy1billion[MM] -- But that's fine. I gave up on sfml when I realized it just used openGL and I could openGL just as well by myself. :P
[2014-8-26. : 8:55 pm]
O)FaRTy1billion[MM] -- well it will, but it just sits with an empty console window that takes forever to even close
[2014-8-26. : 8:55 pm]
O)FaRTy1billion[MM] -- I was using sfml for this particular thing, and anything that requires sfml just won't run.
[2014-8-26. : 8:54 pm]
O)FaRTy1billion[MM] -- er, I used.
[2014-8-26. : 8:52 pm]
O)FaRTy1billion[MM] -- I think the library I use must rely on an older version of some runtime or something :\
[2014-8-26. : 8:52 pm]
Fire_Kame -- lil, management was nice enough to buy us lunch one day because we got screwed a little by another department. They bought us subway, a bunch of twelve inch subs. a reasonable adult would have looked at the number of subs and realized that there was only enough for Eveleth to take a six inch. someone actually uttered completely seriously, "they can't treat us this way!!" took a 12 inch and stormed out.
[2014-8-26. : 8:52 pm]
O)FaRTy1billion[MM] -- Even if I extract them from zip files I have sent to people
[2014-8-26. : 8:51 pm]
O)FaRTy1billion[MM] -- Like it compiles, and even for existing exes that have already been compiled I run them and just nothing happens
[2014-8-26. : 8:51 pm]
O)FaRTy1billion[MM] -- "Jack[RCDF -- farty did you include stdio?" If I didn't then it wouldn't compile. ;o
[2014-8-26. : 8:50 pm]
lil-Inferno -- le sc1 is ded meme face xDDDD
[2014-8-26. : 8:50 pm]
Fire_Kame -- :awesone: should be aderpy :awesome:
[2014-8-26. : 8:50 pm]
lil-Inferno -- Really? You're on SEN.
[2014-8-26. : 8:49 pm]
Fire_Kame -- though to put it bluntly I was tired over working 50+ hours a week, commuting 10 hours a week, and reporting to people who made empty promises. and the people I worked with. I have never been surrounded by such pessimistic, selfish people in my life.
[2014-8-26. : 8:49 pm]
Jack -- farty did you include stdio?
[2014-8-26. : 8:48 pm]
Jack -- :wtfawesone:
[2014-8-26. : 8:48 pm]
Fire_Kame -- they were taking advantage of me soi quit. In typical kame fashion they had to transfer two people to cover my job when I left :awesone:
[2014-8-26. : 8:47 pm]
O)FaRTy1billion[MM] -- int main(int argc, char *argv[]){ int i; puts("wut"); ... console doesn't print "wut". D: What is wrong with my program?
[2014-8-26. : 8:47 pm]
Jack -- Did you flip some tables and leave? Or [X]?
[2014-8-26. : 8:46 pm]
Jack -- O_o what happened to your job?
[2014-8-26. : 8:46 pm]
Fire_Kame -- ":DevliN: -- but the job thing is covered" :awesome: I'm unemployed!
[2014-8-26. : 8:43 pm]
Jack -- here be dragons
[2014-8-26. : 8:43 pm]
Jack -- OK, time to install win 8.1 for the first time
[2014-8-26. : 8:43 pm]
Jack -- http://thecodelesscode.com
[2014-8-26. : 8:42 pm]
Jack -- and you can get pretty far on "what feels right"
[2014-8-26. : 8:42 pm]
Jack -- Design just takes practice, same as pretty much anything else
[2014-8-26. : 8:41 pm]
O)FaRTy1billion[MM] -- D: This is loading for me, I just get a blank console window with nothing happening
[2014-8-26. : 8:40 pm]
lil-Inferno -- If you're gonna be a perfectionist you're never gonna finish anything.
[2014-8-26. : 8:39 pm]
lil-Inferno -- I never read anything about design, Pie. I just made stuff and if it looked bad I changed it.
[2014-8-26. : 8:38 pm]
O)FaRTy1billion[MM] -- I wonder if I have screenshots ...
[2014-8-26. : 8:38 pm]
O)FaRTy1billion[MM] -- It included some sprites I ripped from SC, parallax background (and foreground) layer scrolling, and a bunch of stuff.
[2014-8-26. : 8:37 pm]
O)FaRTy1billion[MM] -- aw, I forgot. I've linked you to a thingy I've made but it didn't work for you :P
[2014-8-26. : 8:37 pm]
Generalpie -- I mean Google gives you a tutorial for Holo and Material designs, but nothing about design "clicks" for me
[2014-8-26. : 8:36 pm]
Generalpie -- Since I won't have to worry about Material coming out in a few months, I can ignore the Material Palette for now
[2014-8-26. : 8:35 pm]
lil-Inferno -- It is neat. I've used it a lot.
[2014-8-26. : 8:35 pm]
Jack -- apply flowlayout and ggwp though
[2014-8-26. : 8:35 pm]
Generalpie -- Paletton looks neat
[2014-8-26. : 8:34 pm]
lil-Inferno -- I could just generate another if I deleted it.
[2014-8-26. : 8:34 pm]
Generalpie -- I meant designing layouts
[2014-8-26. : 8:34 pm]
Jack -- just make a MUD, no graphics required
[2014-8-26. : 8:34 pm]
lil-Inferno -- I think I still have the world map image from the RPG I was working on like two years ago.
[2014-8-26. : 8:34 pm]
O)FaRTy1billion[MM] -- You can't see it in the screenshot, but this is fully animated.
[2014-8-26. : 8:34 pm]
O)FaRTy1billion[MM] -- Oh, I can read and manage graphics files like a champ :P
[2014-8-26. : 8:33 pm]
Jack -- flowlayout all the things
[2014-8-26. : 8:33 pm]
Generalpie -- I'm awful at layouts too,
[2014-8-26. : 8:33 pm]
BloodyZombie117 -- Speaking of great RPGs... Epic Battle Fantasy 4. That's an amazing J-RPG made in America.
[2014-8-26. : 8:32 pm]
lil-Inferno -- This exists and can be used for that purpose: http://paletton.com/
[2014-8-26. : 8:31 pm]
lil-Inferno -- All you really need to research then is what colors go well with others.
[2014-8-26. : 8:31 pm]
lil-Inferno -- Since you're doing apps, Pie, just find free icons and have all of your stuff like buttons be solid, rectangular colors. It's hard to make that look bad.

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