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Pages: < 1 « 3154 3155 3156 3157 31583539 >

[2014-12-15. : 9:28 pm]
Jack -- Sacrieur you can optimize more by not running FindDivisorSum for every number. If you've already found the divisor sum, add it to a list or array and then later just check to see if it already exists instead of recalculating.
[2014-12-15. : 9:24 pm]
Moose -- no, but u a scrub
[2014-12-15. : 9:24 pm]
Jack -- SI's a wiazzard? :hurr:
[2014-12-15. : 9:19 pm]
Moose -- Dem0n
Dem0n shouted: cuz SI is lazy
Wizzard*, actually
[2014-12-15. : 9:12 pm]
jjf28 -- Corbo
Corbo shouted: Hello
Corbo
Corbo shouted: Hello
Corbo
Corbo shouted: Hello
[2014-12-15. : 9:07 pm]
Corbo -- Hello
[2014-12-15. : 9:05 pm]
jjf28 -- :wob: Corbo
Corbo shouted: :corbo:
:wob:
[2014-12-15. : 9:02 pm]
Corbo -- :corbo:
[2014-12-15. : 8:28 pm]
lil-Inferno -- Yeah fuck them.
[2014-12-15. : 8:22 pm]
jjf28 -- totes
[2014-12-15. : 8:19 pm]
KrayZee -- I think SEN should sue Sony. "Sony Entertainment Network" has the initials SEN.
[2014-12-15. : 7:11 pm]
jjf28 -- wb ghoster, lub ur terrain <3
[2014-12-15. : 6:58 pm]
jjf28 -- it's in beta whether or not SI admits it
[2014-12-15. : 6:28 pm]
Dem0n -- He should've helped code SEN :roy:
[2014-12-15. : 6:28 pm]
Dem0n -- cuz SI is lazy
[2014-12-15. : 5:49 pm]
Sacrieur -- ;f
[2014-12-15. : 5:49 pm]
Sacrieur -- how is it trigedit never made it past alpha
[2014-12-15. : 4:09 pm]
lil-Inferno -- 早安
[2014-12-15. : 3:48 pm]
Sacrieur -- I think it's an at least/at most thing or something
[2014-12-15. : 3:43 pm]
Sacrieur -- :<
[2014-12-15. : 3:20 pm]
*jjf28 Sacrieur
Sacrieur shouted: disregard the first link
regards first link
*
[2014-12-15. : 3:19 pm]
jjf28 -- twilight_marine
twilight_marine shouted: hey guys is it possible to trigger detect mutalisk cocoon?
possible, it's done in storm the fort, perhaps it looks to see whether players command exactly 0 mutalisks? I haven't checked what it uses specifically
[2014-12-15. : 3:17 pm]
twilight_marine -- I tried bring and command but it didnt seem to work
[2014-12-15. : 3:16 pm]
twilight_marine -- hey guys is it possible to trigger detect mutalisk cocoon?
[2014-12-15. : 12:50 pm]
Sacrieur -- disregard the first link
[2014-12-15. : 12:50 pm]
Sacrieur -- http://pastebin.com/58Q3gh3h whoops there we go
[2014-12-15. : 12:21 pm]
Sacrieur -- http://pastebin.com/beqnKETM
[2014-12-15. : 12:18 pm]
Sacrieur -- only took 6.3 ms on my computer
[2014-12-15. : 12:17 pm]
Sacrieur -- I didn't even optimize anything, instead doing it linearly
[2014-12-15. : 12:12 pm]
Sacrieur -- I also finished coding it.
[2014-12-15. : 12:12 pm]
Sacrieur -- But the concept is solid
[2014-12-15. : 12:12 pm]
Sacrieur -- Yeah Roy is right I screwed up thingies
[2014-12-15. : 12:12 pm]
Sacrieur -- xD
[2014-12-15. : 11:45 am]
Moose -- Chicken on a raft on a Monday morning, ah what a terrible sight to see! Dabtoes forward and the dustmen aft, sittin there a pickin at a chicken on a raft!
[2014-12-15. : 10:50 am]
Roy -- I don't know what m is supposed to be, though; Sacrieur declares a variable but doesn't initialize it in the for loop, so it'd be a compile error.
[2014-12-15. : 10:48 am]
Roy -- It's O(n/m) vs O(n).
[2014-12-15. : 10:17 am]
Jack -- Sacrieur
Sacrieur shouted: Any numbers n/2 + 1 through n - 1 aren't going to be divisors. Same is true for any number n/3 + 1 through n/2 - 1 and so on.
how much more efficient is that than going through all possibilities?
[2014-12-15. : 8:17 am]
O)FaRTy1billion[MM] -- anyway, time for bed. I have work in the morning and I was super tired all day at work today ;o
[2014-12-15. : 8:15 am]
O)FaRTy1billion[MM] -- 99% of it is 100% useless
[2014-12-15. : 8:14 am]
O)FaRTy1billion[MM] -- I hoard my files. :P I have maps and data from like 4 comptuers ago on this computer.
[2014-12-15. : 8:13 am]
zsnakezz -- unless its somehow still on here
[2014-12-15. : 8:13 am]
zsnakezz -- i lost all my old work
[2014-12-15. : 8:07 am]
O)FaRTy1billion[MM] -- also creep, and other creep
[2014-12-15. : 8:07 am]
O)FaRTy1billion[MM] -- This is the extent of my attempts at terrain editing. I never bothered actually blending the terrain types ... :P
[2014-12-15. : 8:04 am]
zsnakezz -- because it was the only thing 5 years ago
[2014-12-15. : 8:04 am]
O)FaRTy1billion[MM] -- photobucket is awful, why did I ever use it? :(
[2014-12-15. : 8:03 am]
zsnakezz -- shit, you could make any crazy tileset you wanted
[2014-12-15. : 8:03 am]
zsnakezz -- doesn't sound TOO hard
[2014-12-15. : 8:03 am]
zsnakezz -- splice the building into boxes ya know, or "tiles:
[2014-12-15. : 8:03 am]
O)FaRTy1billion[MM] -- no, break the game. It's fun.
[2014-12-15. : 8:02 am]
zsnakezz -- and size it so it wont break the game
[2014-12-15. : 8:02 am]
zsnakezz -- and splice it to the dimensions you need
[2014-12-15. : 8:02 am]
zsnakezz -- you could make an entire nice building in photoshop
[2014-12-15. : 8:02 am]
Sacrieur -- So anyway back to this Euler problem, all you have to do is take the divisors you found and use modulus. Once you get to 100 or a sufficiently low number for the for loop, you can just iterate through them normally since this would likely be more efficient than division.
[2014-12-15. : 8:01 am]
O)FaRTy1billion[MM] -- if you made them, adding them to SC is the easy part :P
[2014-12-15. : 8:01 am]
zsnakezz -- i just need somebody who would be able to apply the graphics
[2014-12-15. : 8:01 am]
zsnakezz -- i would undertake that, and it would be interesting
[2014-12-15. : 8:00 am]
Sacrieur -- oh, yeah don't we all
[2014-12-15. : 8:00 am]
zsnakezz -- but i DONT!
[2014-12-15. : 8:00 am]
zsnakezz -- i would if i had help
[2014-12-15. : 8:00 am]
Sacrieur -- :f
[2014-12-15. : 8:00 am]
zsnakezz -- just saying
[2014-12-15. : 8:00 am]
zsnakezz -- im not
[2014-12-15. : 8:00 am]
Sacrieur -- good luck modifying your tileset
[2014-12-15. : 8:00 am]
zsnakezz -- for that use
[2014-12-15. : 8:00 am]
zsnakezz -- forplanned
[2014-12-15. : 8:00 am]
zsnakezz -- im saying make these things look GOOD
[2014-12-15. : 7:59 am]
zsnakezz -- but those things can only be taken so far
[2014-12-15. : 7:59 am]
zsnakezz -- i know
[2014-12-15. : 7:59 am]
O)FaRTy1billion[MM] -- gah, photobucket made finding old pictures even harder.

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