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[2014-12-16. : 12:30 am] jjf28 -- well, it's probably not a windows system error code ne ways: "The system tried to substitute a drive to a directory on a substituted drive."[2014-12-16. : 12:30 am] Moose -- Since other languages are more popular, you'll get their error code 139s first [2014-12-16. : 12:29 am] jjf28 -- Mini Moose 2707Mini Moose 2707 shouted: TBH, it just said error code 139 and you would think there would be an easy place they're just listed, but I'm bad at google rekt[2014-12-16. : 12:29 am] Moose -- TBH, it just said error code 139 and you would think there would be an easy place they're just listed, but I'm bad at google[2014-12-16. : 12:28 am] jjf28 -- Mini Moose 2707Mini Moose 2707 shouted: Uhhhhh, no, Stack Overflow is where I go to look up answers to technical questions :3[2014-12-16. : 12:28 am] jjf28 -- though i suppose ur compiler could be dumb and catch the out of bounds stack writes as segfaults[2014-12-16. : 12:27 am] Moose -- Uhhhhh, no, Stack Overflow is where I go to look up answers to technical questions [2014-12-16. : 12:24 am] Moose -- So wait, can a segfault be caused by overflowing the call stack with things that won't resolve because they keep pointing to themselves?[2014-12-16. : 12:20 am] Moose -- Congratulations, the answer you gave to problem 74 is correct. You are the 14900th person to have solved this problem.[2014-12-16. : 12:17 am] Moose -- IDK why I got a segfault instead of a program that runs for fucking ever, but w/e[2014-12-16. : 12:11 am] jjf28 -- sdery23sdery23 shouted: alright guys, you got the Bound map where there is no terrain, it's just space? Angelfarto made it jjf28jjf28 shouted: don't know that one sdery, you can try: http://www.staredit.net/topic/3375/ on that topic, it would be useful if we could access other peoples "my files" pages[2014-12-16. : 12:08 am] jjf28 -- don't know that one sdery, you can try: http://www.staredit.net/topic/3375/[2014-12-16. : 12:07 am] jjf28 -- commonly caused when using dead or corrupted pointers/references, or out of bounds array accesses[2014-12-16. : 12:07 am] Moose -- UNLESS IT IS IGNORING HOW MUCH MEMORY I AM TELLING IT TO LOCATE, IN WHICH CASE D IS A LIAR AND A JERK[2014-12-16. : 12:07 am] sdery23 -- alright guys, you got the Bound map where there is no terrain, it's just space? Angelfarto made it[2014-12-16. : 12:06 am] Moose -- A segmentation fault occurs when a program attempts to access a memory location that it is not allowed to access, or attempts to access a memory location in a way that is not allowed (for example, attempting to write to a read-only location, or to overwrite part of the operating system). <-- things I am not doing[2014-12-16. : 12:05 am] jjf28 -- Mini Moose 2707Mini Moose 2707 shouted: Yay, my code causes segfaults for no reason XD mad cuz bad [2014-12-15. : 9:30 pm] Jack -- And primes are always amicable to each other so you can skip all of them and just ++ if it's a prime[2014-12-15. : 9:28 pm] Jack -- Sacrieur you can optimize more by not running FindDivisorSum for every number. If you've already found the divisor sum, add it to a list or array and then later just check to see if it already exists instead of recalculating.[2014-12-15. : 9:12 pm] jjf28 -- CorboCorbo shouted: Hello CorboCorbo shouted: Hello CorboCorbo shouted: Hello [2014-12-15. : 8:19 pm] KrayZee -- I think SEN should sue Sony. "Sony Entertainment Network" has the initials SEN.[2014-12-15. : 3:20 pm] *jjf28 SacrieurSacrieur shouted: disregard the first link regards first link*[2014-12-15. : 3:19 pm] jjf28 -- twilight_marinetwilight_marine shouted: hey guys is it possible to trigger detect mutalisk cocoon? possible, it's done in storm the fort, perhaps it looks to see whether players command exactly 0 mutalisks? I haven't checked what it uses specifically |