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[2021-2-11. : 4:09 pm] ![]() [2021-2-11. : 3:33 pm] ![]() NudeRaider shouted: If you think Windows is bad in that regard, try linux what are you talking about? linux hasn't changed since 1996[2021-2-11. : 10:49 am] xBc_Naka -- yup good old windows, all right good night guys, thanks again for the help. Should be a fun project tomorrow.[2021-2-11. : 10:46 am] ![]() [2021-2-11. : 10:45 am] xBc_Naka -- Lol nah your good, I figured I would run into issues, just gotta jerry rig it tomorrow, wouldn't be the first time i've gone to rediculous lengths to get things I like to work on newer os's. Worst case I have a laptop running windows xp still. Just cheat and make it on that and move the file maybe haha[2021-2-11. : 10:44 am] xBc_Naka -- ya I think it's time to mess with this tomorrow already way past my bed time. And is turning into more trouble then I anticipated. Thanks for the help guys, seems like I have basically everything I need at this point it's just a matter of getting windows to cooperate.[2021-2-11. : 10:44 am] ![]() [2021-2-11. : 10:41 am] xBc_Naka -- ah ya looks like windows 10 has moved on to visual basic .net i'll have to figure out how to jerry rig the visual basic 6 install[2021-2-11. : 10:40 am] ![]() [2021-2-11. : 10:36 am] xBc_Naka -- hmm i'll try the other though and see, if nothing else maybe I can rip it from the run pack Farty posted[2021-2-11. : 10:35 am] ![]() [2021-2-11. : 10:34 am] ![]() [2021-2-11. : 10:34 am] ![]() [2021-2-11. : 10:34 am] ![]() [2021-2-11. : 10:33 am] xBc_Naka -- ya I downloaded it, the file doesn't exist in the folder that is where I got the CTL file.[2021-2-11. : 10:33 am] ![]() [2021-2-11. : 10:31 am] ![]() [2021-2-11. : 10:29 am] xBc_Naka -- no COMDLG which from everything i'm reading should have been auto fixed with the CTL issue[2021-2-11. : 10:22 am] xBc_Naka -- well fixed that one now another system file isn't found this is going to be a long process it seems[2021-2-11. : 10:18 am] xBc_Naka -- once I get the comctl32 issue fixed i'll see it doesn't want to cooperate lol[2021-2-11. : 10:13 am] ![]() [2021-2-11. : 10:12 am] xBc_Naka -- Lol thanks, don't even have to google it for myself cause your on top of it.[2021-2-11. : 10:12 am] ![]() [2021-2-11. : 10:11 am] ![]() [2021-2-11. : 10:11 am] ![]() [2021-2-11. : 10:10 am] xBc_Naka -- hmm maybe I do need to install 1.16.1 still getting "component 'comctl32.ocx' or one of it's dependencies not correctly registered[2021-2-11. : 10:09 am] ![]() ![]() [2021-2-11. : 10:08 am] xBc_Naka -- ya'll are life savers spent the last 4 hours trying to manually pixel art this image, this will save days of time lol[2021-2-11. : 10:07 am] ![]() [2021-2-11. : 10:07 am] ![]() [2021-2-11. : 10:07 am] xBc_Naka -- ah shit is there a work around, I could just install old school starcraft from the CD I suppose but then I would need to get an external disk drive[2021-2-11. : 10:05 am] ![]() [2021-2-11. : 10:03 am] xBc_Naka -- hmmm patch_rt and stardat don't exist in my starcraft install folder time to try to manually hunt them down[2021-2-11. : 10:01 am] xBc_Naka -- oh snap, that may be perfect let me give that a shot thanks. Don't need it to be exact I always edited it manually once picture mapper did it's thing.[2021-2-11. : 9:56 am] ![]() [2021-2-11. : 9:55 am] ![]() xBc_Naka shouted: That is a bummer, guess sticking with bland maps or lots of slow pixel art http://www.staredit.net/sc1db/file/2409/ you can download it here, thx Farty <3[2021-2-11. : 9:54 am] ![]() Ultraviolet shouted: seems that the problem was that it expected those dependencies to be in the base SCBW folder and when remastered took them away, it messed it up ya[2021-2-11. : 9:53 am] ![]() [2021-2-11. : 9:52 am] ![]() [2021-2-11. : 9:20 am] xBc_Naka -- That is a bummer, guess sticking with bland maps or lots of slow pixel art[2021-2-11. : 9:19 am] ![]() [2021-2-11. : 9:18 am] ![]() [2021-2-11. : 9:15 am] xBc_Naka -- is there any variant of picture mapper or similar that works with current remastered?[2021-2-11. : 8:09 am] ![]() [2021-2-11. : 7:02 am] ![]() [2021-2-11. : 7:01 am] ![]() RdeRenato shouted: so it is impossible to make EUD maps in chk format? either I'm not sure what your asking or "chk format" doesn't mean what you think it means[2021-2-11. : 12:48 am] ![]() Teroneko shouted: Ahh okay. doing EUDs manually is a thing of the past in most practical applications these days, I believe. I'd highly recommend getting into EUD Editor 2 or 3. I like 2's interface better, but 3 is still actively updated.![]() [2021-2-10. : 10:00 pm] ![]() Teroneko shouted: Dear god, why no one tells me about this? http://www.staredit.net/topic/14226/ xD there's a reason it's pinned ![]() |