Staredit Network > Starcraft I Database > File: Etu Nimstal

Sunken Treasure
Etu Nimstal
Filesize: 450.68KB


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File Information
Uploaded on:Aug 3 2008, 3:34 am
Uploaded by:Corbo
Author:Not Given.

File Contents
Read This.txt
Etu Nimtsal.exe
File Description
Fifth place winner of the Summer Modding Contest III (2008) and a record imposer for the creation of a mod in the least time.
This mod that was completed in less than 20 hours to be completed (19 hours and 42 minutes).
In the beggining it puts you in an old school windows environment, yes, like the old beige window with the blue bar and the X button.

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Symmetry wrote on Aug 4 2008, 1:11 am:
I totally did a double take when I saw this on the main DLDB page. And I totally lawl'd at my .gif when I saw it there :P

[03:09 am]
RdeRenato -- with weapon* i need a medic with grenade launcher
[03:09 am]
RdeRenato -- x2
[02:48 am]
youarenotworthy -- Is there a post somewhere that details how to get started with EUD?
[02:47 am]
youarenotworthy -- I looked at the AI ability requirements you sent me before, but I don't really understand any of it.
[02:41 am]
Roy -- Or do you mean giving the medic a weapon?
[02:37 am]
Roy -- It would be easier to just meet the AI requirements:
[02:32 am]
RdeRenato -- Is it possible to make the medic attack with EUD?
[02:22 am]
Roy -- For some reason I have the ability to check it via condition in EUDGen but not set it with an action, so I'm guessing at least some of them don't work as expected as EUD actions. Or I'm just bad and forgot to include them.
[02:18 am]
Roy -- I'm not sure if all of them work, but the offsets are 0x116 for the ensnare timer and 0x123 for whether or not the unit is blind.
[02:18 am]
Roy -- If you know the index ID of the unit, you could try setting the appropriate flags in memory with EUDs:
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