Type: Extreme Defense
Players: 1-7
Map Size: 128x128
Terrain: Dessert and Null
Stacking: Yes! And the best kind. leave the lights off the entire map and your units still attack!
Levels: 10, Small Number but hard. Each level contains both ground and air. For about 2 minuets each Making it about 36 min game.
Difficulty: Selectable. smile.gif Easy,
Medium,
Hard
Ban: Yes, each player is bannable by death of a unit. It takes two players to ban another.
Upgrades: Yes.
Units: You can choose to defend with buildings or units, or both.
Skill: Well this is different from any other defense map by the fact that the more player you have the harder it gets.
Information
There are some things you should know about this map. On average it takes about an hour for people to finally understand how it works. Based on my testing anyway. Take a look at the screenshot. Notice there are 6 pillars and one strip in the middle from left to right. Well, the guys on the top and bottom pillars move inwards, not up, or down. In both the top and the bottom the units move towards the middle. This means you should build your defense at the edge of the map, not on the arrows.
Every unit that you leak, gets sent to the "expert defender". So basically, the more people that you play with, the harder it is. But, that's why I set the game to be playable with just one player, as long as your player 7 (expert). The good thing is that as soon as a player leaves, units no longer come in his section. On top of that the first 3 seconds of each level is the hardest part. So expect to see three or four times as many units appear at the start of each level.
This game is beatable, I spent 17 hours making sure of that.
Changes in 1.3
Updated for Starcraft v1.15.2
Changes in 1.2
Organized Level Buildings
Vacuumed Terrain
Longer Starting Timer
Longer levels
Faster loading
More sound effects
More secrets
Secrets Altered
Auto Lights Added
Sparkles during loading
Life movement altered
Boss's Added
Armor Up'ed
Special Ability's
Anti-Lag Killer
Updated for 1.14
Health Regeneration slower
Auto-Anti-Lag Removal
Bugs Fixed in 1.2
Player 5 Missing Building
Player 5 teleport
Player 6 movement
Reduced lag
Fixed Baning
Fixed level 2
Fixed Level 4
Fixed Wait Timer
Spelling Errors
Color Overlapping
Upgrading
Energy Cost
Player 2 builder
Invincible Units
Invisible Building, wtf?
Player Colors Fixed
Roaming Spelling Errors
The Secrets
1. Move a wraith to an eye on the skull for a Battle Cruiser
2. Move a Devourer to an eye for a Carrier.
3. Stack 3 Infested Civilians on the "odd spot" for more Infested Civs.
4. Move AnyUnit to the Smile.
5. Move the SCV Owned by player 7 Up.
Note From CreatorI created this map 2 years ago, I was 16. So don't blame me if it's lame. I just took out the text stacking since blizzard ruined it. Everything else I just copied over from my old post. It was on the old Staredit too. This map is fucking hard though, I can't beat it and I made the thing! lol.. Gl.