Staredit Network > Starcraft I Database > File: Cipher2002 Obstacle #3 FIX2!

Sunken Treasure
(Reload)
Cipher2002 Obstacle #3 FIX2!
Download
Filename: Cipher2002 Obstacle #3 Fix2.scm
Filesize: 43.67KB

Thumbnail

Rating
Not enough votes.
Log in to rate

File Information
General
Uploaded on:Jul 9 2019, 5:47 am
Uploaded by:downandout
Author:Cipher2002
Downloads:12

Map-Data
Tileset:Badlands
Dimension:96x96

Forces
Cipher2002 Challengers
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Obstacles
Computer (Terran)
Computer (Protoss)
Force 3
Force 4

Map-Statistics
Units:149
Triggers:163
Locations:255
Strings:337
File Description
Get to the winning beacon and email me the password for Cipher2002 Obstacle #4

All Images

Comments
No comments yet.
[08:48 pm]
Ultraviolet -- sraw531
sraw531 shouted: is there a way to create using triggers a building that is under construction? (Especially protoss, for multiple reasons)
afaik this is not possible
[08:46 pm]
sraw531 -- though ~3400 units on map is also an improvement considering reavers are 11 and carriers are 9 units.
[08:45 pm]
sraw531 -- GGmano
GGmano shouted: Yea see it describet as ccmu fix
I think my favorite part about ccmu fix is probably the 400 weapon limit. 100 is so low, considering 10 valks is 80 of that.
[08:41 pm]
Ultraviolet -- Suicidal Insanity
Suicidal Insanity shouted: Ultraviolet The devs are fairly good about backwards compatibility, just sometimes takes time
Fair enough, random crashes are always scary though :P
[07:36 pm]
Suicidal Insanity -- Ultraviolet
Ultraviolet shouted: martosss So you've had issues with maps that were previously playable having issues with the latest patch as well? I was play testing one of my creations a couple days ago and it crashed the game, something it has never done before. Has me feeling kind of concerned about playability of custom content going forward :/
The devs are fairly good about backwards compatibility, just sometimes takes time
[06:59 pm]
sraw531 -- (sc1)
[06:48 pm]
sraw531 -- is there a way to create using triggers a building that is under construction? (Especially protoss, for multiple reasons)
[06:23 pm]
Ultraviolet -- martosss
martosss shouted: jjf28 oh lol it was unplayable a few days ago, I guess Blizzard fixed it, thanks for trying it lol
So you've had issues with maps that were previously playable having issues with the latest patch as well? I was play testing one of my creations a couple days ago and it crashed the game, something it has never done before. Has me feeling kind of concerned about playability of custom content going forward :/
[06:21 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet depends on zoom
wat
[05:36 pm]
martosss -- jjf28
jjf28 shouted: I played it against the current SC:R bnet
oh lol it was unplayable a few days ago, I guess Blizzard fixed it, thanks for trying it lol
Please log in to shout.


Members Online: Roy, Dem0n, Ultraviolet, sraw531, iwabymar, ubimase, Rinehimeres40, DarkenedFantasies