Staredit Network > Starcraft I Database > File: Mojo Portrait

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Mojo Portrait
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Filename: Pmojo.zip
Filesize: 103.08KB

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File Information
General
Uploaded on:Jan 1 2019, 1:46 pm
Uploaded by:Black_Overseer
Author:HunCraft Team
Downloads:11

File Contents
ufeFid00.smk
ufeFid01.smk
ufeFid02.smk
ufeFid03.smk
ufetlk00.smk
ufetlk01.smk
ufetlk02.smk
File Description
Mojo Portrait created for HunCraft.

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Comments
razorback9423 wrote on Mar 12 2019, 7:59 am:
KHARDINE STRIKES!!!

Rawflesh0615 wrote on Jan 3 2019, 5:45 pm:
Protoss Mojo Jojo

[06:50 am]
Suicidal Insanity -- ok, nice
[03:16 am]
Corbo -- and by too I meant again xD
[03:15 am]
Corbo -- hey si, i might have something cool to show you soon too
[09:10 am]
Suicidal Insanity -- :P
[09:10 am]
Suicidal Insanity -- Not that I think that is a good idea
[09:10 am]
Suicidal Insanity -- then it is a real index
[09:10 am]
Suicidal Insanity -- jjf28
jjf28 shouted: Suicidal Insanity I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
I'm just saying have your function 'GetMapTitleStringIndex' return realValue - 1
[2019-3-18. : 1:45 am]
CaptainWill -- If anyone was considering Hypnospace Outlaw, I recommend it
[2019-3-18. : 1:41 am]
jjf28 -- I think the reason I had it so wrong was cause I could treat it as a 0-based index from section start (offsets actually start after first two bytes of numStrings) so I had my access simplified like that :P
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