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Sunken Treasure
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Sunken Defense Sapphire
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Filename: Sunken_Defense_Sapphire.scx
Filesize: 132.81KB

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File Information
General
Uploaded on:Apr 24 2017, 1:41 am
Uploaded by:LoveLess
Author:LoveLess
Downloads:183

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Blank
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Blank
Computer (Terran)
Computer (Terran)
Force 3
Force 4

Map-Statistics
Units:296
Triggers:585
Locations:68
Strings:78
File Description
Part of the Gem series I am working on, where I make a new map from the ground up, but it is based heavily on the same kind of map.

Sapphire is based off the various editions of Sunken Defense 10-Way. New features include 4 difficulties, a perfect kill-to-cash system that never misses a kill, and a perfected anti-backwash system that prevents you from losing before a unit travels to it's destination. However, I did reduce the number of available units greatly to better balance them yet it now offers more viable builds compared to before. On the plus side, it looks a lot cleaner too!

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Comments
LoveLess wrote on May 13 2017, 4:38 am:
Planned to at first, but decided not to since it didn't interrupt gameplay. Just gives you something to do I suppose.

Preach wrote on May 2 2017, 10:37 pm:
I think you should make a trigger so that people cannot lift buildings. Not that important but just to make it cleaner

[01:18 pm]
Voyager7456 -- u
[04:42 am]
RdeRenato -- aaaaaa
[03:37 am]
KrayZee -- Sort of
[01:51 am]
KrayZee -- Finally Twitter is enforcing their policies...
[2020-5-26. : 8:08 pm]
NudeRaider -- entitlement
[2020-5-26. : 6:20 pm]
Zoan -- bah I visit again after like 3 months and all I get is a 0 box? screw this, see you all next year
[2020-5-25. : 4:12 pm]
lil-Inferno -- ya
[2020-5-25. : 5:32 am]
Ultraviolet -- :teach: *
[2020-5-25. : 5:32 am]
Ultraviolet -- lil-Inferno
lil-Inferno shouted: ya, if the person I found is actually him lmao
creep :prof:
[2020-5-24. : 10:31 pm]
lil-Inferno -- ya, if the person I found is actually him lmao
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