Staredit Network > Starcraft I Database > File: Modified Ambrosia

Sunken Treasure
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Modified Ambrosia
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Filename: Ambrosia.zip
Filesize: 83.66KB

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File Information
General
Uploaded on:Mar 23 2017, 8:19 am
Uploaded by:jun3hong
Author:NexusCore/jun3hong
Downloads:88

File Contents
fid00.smk
fid01.smk
fid02.smk
fid03.smk
tlk00.smk
tlk01.smk
tlk02.smk
File Description
This portrait is from the mod called Fallen Angel made by NexusCore.
Original Author : NexusCore
Modified Author : Me

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[07:15 am]
IlyaSnopchenko -- Or was it a switch :)
[06:59 am]
IlyaSnopchenko -- But I need to do more work on the system to make it look better (hard to explain without showing the map and explaining precisely what i added them for)
[06:57 am]
IlyaSnopchenko -- I've added set death hypertriggers
[04:02 am]
Pr0nogo -- single frame hypers with a simple line of code without using EUDs imo
[2019-8-24. : 11:01 pm]
Suicidal Insanity -- They never go to bed on time
[2019-8-24. : 9:49 pm]
NudeRaider -- But why would you even want to do that? Hypers have almost no downsides.
[2019-8-24. : 9:49 pm]
NudeRaider -- IlyaSnopchenko
IlyaSnopchenko shouted: A stupid question: can I run hypertriggers for just one phase in the map, not all of it (I know I can... just wanting to know if there are any caveats)
you can, but you'd need to run switched hypers. Classic hypers can't be stopped afaik.
[2019-8-24. : 4:42 pm]
TF- -- It should be fine
[2019-8-24. : 3:41 pm]
IlyaSnopchenko -- Is that a yea or nay? :)))
[2019-8-24. : 3:36 pm]
TF- -- 🤙🏾
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