Snipers Death Mission
My brother asked me to modify this snipers RPG. I was not the original creator of this map. Just a standard snipers RPG with many unique/interesting features. It''s pretty tough, don't expect to get very far your first couple tries. Check it out.
Pre-Game setup
• There are 3 game modes.
------- Nub Mode - For y'all nubs out there, choose this mode. You can only play the first level.
------- Normal Mode - It's uh, normal.
------- Pro Mode - Basically impossible but it's fun to play occasionally.
• Random Units - Before you choose the game mode, you can siege/unsiege the tank to toggle unit randomization. It is disabled on nub mode and the random spawns are significantly harder on pro mode than normal mode.
Gameplay
It is a sniper RPG. Use teamwork and progress through the game until you reach the final boss.
• Minerals
You receive minerals periodically throughout the game.
There are three typical builds of a sniper you can play
------- Offensive - Simply upgrade attack damage. You will be able to 1 hit kill most units throughout the game.
------- Defensive - Upgrade level 1 armor. It will allow you to survive an extra hit from certain units. Then upgrade cloak/energy.
------- Sniper - Upgrade sight, and build nukes.
-------------- Nukes - They are not nukes. They are simply a sniper shot. select nuke, click on a target, a few seconds later the unit will die.
• Flares (scanner sweep)
Scanner sweep acts like flares allowing you to see the region you scanned.
Slightly above the scanner sweeps are crystals. They are how many flares your team has.
------- DO NOT WASTE THEM. Once you run out of flares (crystals), no more scanner sweeps. Your whole team shares the amount you start with. The amount you start with varies with the game difficulty you selected.
• Mines - Your team has built in mine detectors. When you approach a mine, the mine detector starts beeping and the closer you approach the more frantic the signals become.
• Backstabbing - I dare you, just try.