Staredit Network > Starcraft I Database > File: RotD 3 v 1.7

Sunken Treasure
(Reload)
RotD 3 v 1.7
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Filename: Rule of the Dollar 3 v1.7.scx
Filesize: 166.14KB

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File Information
General
Uploaded on:Apr 17 2010, 5:16 pm
Uploaded by:DeM)s.
Author:Not Given.
Downloads:93

Map-Data
Tileset:Twilight
Dimension:256x256

Forces
COE - ETC, DSI, EUC
Human (Zerg)
Human (Zerg)
Human (Zerg)
Deacons -
Human (Protoss)
Human (Protoss)
Human (Protoss)
Imperial Forces
Computer (Terran)
Pancrearch Crusaders
Computer (Terran)

Map-Statistics
Units:1347
Triggers:871
Locations:189
Strings:860
File Description
No description available.

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Comments
Basteille wrote on Jun 20 2010, 7:54 pm:
Yeah, I'm basing one of my new Diplo maps on this gameplay concept.

edyrofl wrote on Jun 18 2010, 5:34 pm:
This is a great map, I really wish it were more popular D;

[03:47 am]
Oh_Man -- U can use ogg now instead right. Does it suffer from the same issue?
[2019-6-16. : 5:37 am]
Pr0nogo -- just open a game sound and compare it to your waveform, normalize/amplify as necessary
[2019-6-16. : 5:00 am]
SiKiN -- :wob:
[2019-6-16. : 5:00 am]
SiKiN -- than*
[2019-6-16. : 5:00 am]
SiKiN -- nvm someone just told me most sound files ingame are 20d higher volume then most recordings you import.
[2019-6-16. : 4:35 am]
SiKiN -- I meant 80% quieter
[2019-6-16. : 4:35 am]
SiKiN -- /wIs there a guide on .wav files on here? The ones I implemented are like 20% quieter than the originals. The game sounds make them impossible to hear.
[2019-6-16. : 2:05 am]
Moose -- :wob:
[2019-6-16. : 1:54 am]
lil-Inferno -- :wob:
[2019-6-16. : 1:04 am]
O)FaRTy1billion[MM] -- :wob:
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