Staredit Network > Starcraft I Database > File: BurrowDodge

Sunken Treasure
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BurrowDodge
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Filename: BurrowDodge.scx
Filesize: 43.61KB

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File Information
General
Uploaded on:Apr 17 2010, 4:53 pm
Uploaded by:SkLoped
Author:Not Given.
Downloads:79

Map-Data
Tileset:Jungle
Dimension:96x64

Forces
Time To Dodge
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
By Mp)SkL - Clan Mp
Computer (Protoss)
Force 3
Force 4

Map-Statistics
Units:555
Triggers:44
Locations:19
Strings:884
File Description
This is map of Dodging by Burrowing

All You Have To Do-
-Do not Think that Burrows goes on Forever
-Timing Required
-Burrow for Corsairs (Low Bar)
-And do not Burrow for Scouts (High Bar)
-Also pretend Burrowing is Like Jumping

Enjoy

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[02:12 pm]
Suicidal Insanity -- Its a censored photo of course :P
[12:53 pm]
jjf28 -- NudeRaider
NudeRaider shouted: jjf28 honest question: I don't see them. Where are they?
now you know why I used the qualifier "practically"
[11:45 am]
Mini Moose 2707 -- NudeRaider
NudeRaider shouted: Mini Moose 2707 Not sure if Az meant that but it also contains more information than the converted format. Not only does it give the number of dcs/s but also the time of a trigger loop.
Also, yes, this is how rates work LMAO
[11:37 am]
Mini Moose 2707 -- NudeRaider
NudeRaider shouted: Mini Moose 2707 Not sure if Az meant that but it also contains more information than the converted format. Not only does it give the number of dcs/s but also the time of a trigger loop.
Nah, Az just mentioned source material for memes.
[11:37 am]
Mini Moose 2707 -- NudeRaider
NudeRaider shouted: NudeRaider also lacking the unit. smh
Yeah, can't infer them from what I quoted either, so I guess they're lost forever. :( :( :(
[11:34 am]
Mini Moose 2707 -- NudeRaider
NudeRaider shouted: Mini Moose 2707 just 2.5 hours late :P
Just seven hours late :P
[09:16 am]
O)FaRTy1billion[MM] -- just give units owned by Player 12 (called 'Neutral' in SCMD) to remaining players
[08:37 am]
Psychic_Genius -- I want to make that if a player leaves the game, all his buildings turn over another player. How do I detect that the player left?
[08:37 am]
Psychic_Genius -- hey i have a map making question.
[08:36 am]
Psychic_Genius -- Hello there guys
Please log in to shout.


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