Staredit Network > Starcraft I Database > File: | iCCup | Carthage 2.0

Sunken Treasure
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| iCCup | Carthage 2.0
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Filename: iCCup carthage2.0.SCX
Filesize: 53.72KB

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File Information
General
Uploaded on:Apr 16 2010, 10:50 pm
Uploaded by:Super Duper
Author:Not Given.
Downloads:134

Map-Data
Tileset:Jungle
Dimension:112x128

Forces
Players
Human ()
Human ()
Observers
Rescuable (Protoss)
Rescuable (Zerg)
Rescuable (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Rescuable (Terran)
Force 3
Force 4

Map-Statistics
Units:96
Triggers:6
Locations:1
Strings:853
File Description
Over 6 different pathways to the enemy base makes this a macro oriented map. I did not make this, I take no credit for it etc.

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[03:14 pm]
Ultraviolet -- :wob:
[08:31 pm]
Dem0n -- gonna bop Roy tbh
[2023-3-22. : 12:45 am]
RIVE -- NudeRaider Sry, I had food in my mouth. I meant to say, "My word. That's spectacular, Inferno!"
[2023-3-21. : 2:03 pm]
jjf28 -- lil-Inferno
lil-Inferno shouted: boxes bountiful :)
:doubt:
[2023-3-21. : 2:56 am]
RIVE -- Dahm sun
[2023-3-20. : 9:42 pm]
Moose -- Dem0n
Dem0n shouted: fuk u
mad
[2023-3-20. : 8:35 pm]
Dem0n -- fuk u
[2023-3-20. : 2:48 pm]
lil-Inferno -- boxes bountiful :)
[2023-3-20. : 6:39 am]
sraw531 -- had a strange idea, I'm sure I'm not the first to think of it. sc1 map where every unit has every individual "best" stat that it ever had in all balance patches (for instance, sunks 400hp+2 armor, even though that was never true because its the same patch)
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