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Filename: Diablo 2 RPG Act 1.scx
Filesize: 396.26KB
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Jan 27 2010, 7:36 am |
Kaito |
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239 |
Human (Zerg) | Human (Terran) | Human (Protoss) | Human (Zerg) | Human (Terran) | Computer (Protoss) | Computer (Zerg) | Computer (Terran) |
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DIablo II LoD RPG Act 1 Current Version: Beta 90% Complete 80% Glitch Free
My first and probably only ever attempt at making a map from start to finish... it took me 7 days to make.. I only completed it to about 85% and I got lazy near the end with monster spawns and some skills, most of the 4th skills are the exact same thing for each class.. I'm getting kind of busy again iRL so I can't work on it so much like the past week, I'll probably play it a few times over the next couple days and fix glitches as I find them, so it might update pretty fast, but feel free to play it now and comment here with glitches you find.
Also, this map is open for anyone to modify/edit as they please just if you modify it please rename it a bit different than mine to make the differences apparent, a different version number or diff name completely... I only intended to do act 1 for this, but someone could probably easily take this map and just change monster names, terrain, item drops, and skills etc, and make this into Act 2-5... feel free to do so...
Functionality: Equippable armor/weapons Potions, Town Portaling Random Spawn Chests Random Spawn Shrines Random Item Drops(the drop draws a random item from a location that spawns a diff item every few seconds, and it randomly brings the item to near a random player when a certain amount of kills of monsters are made, after Cain quest rarer item drops are unlocked) Monster spawns based on players in field/# of monsters in field Quests Ban Player Requires 3 people Skills 4 skills per class 7 classes Shop/sell/trade items Stat point system Mission objectives change at almost every quest update and scroll through various info right from the start
This map is hard if you arent using armor(equipped item armor bought from item shop or found), armor WILL save your life, though you also need to upgrade your armor every couple of fields, if you have the right armor the current fields monsters will always do 1 damage to it, except bosses/uniques and later monster zones...
Credits: Truer Diablo 2 RPG Golden Knight RPG A Heroes Path RPG Sorcery II RPG
Edit5: As far as I know I've fixed all the main quest line glitches from start to finish now, there may be a few glitchy points with equips, and computer AI, and also skills, but the major things all work, the one thing that isn't added that I wanted to work so far is the removal of all units for players that leave I've tried a bunch of triggers to remove units of Neutral players and all players other than 1-11 but I just cant get it to work... I probably wont update this much anymore, since the game is playable from start to finish now...
Replaced the original map file with the fixed one so re-download if you have already, though theres only supposedly 2 downloads so far...
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