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Filename: Golden Knight RPG vEz.scx
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Jan 20 2010, 2:37 pm |
Kaito |
Not Given. |
184 |
Computer (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Computer (Zerg) |
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Golden Knight RPG vEz
First... I KNOW ALL GKRPGS ARE ALREADY EASY!(Sorry, just sick of people commenting on name)
Now that I've gotten that out of the way, despite all of them being easy, I got sick of having to remake because of a lack of good players(one death of any player at the start = rm entire game), so I re-made some parts of the map, most of what is changed in this is balance changes, the prophets are almost overpowered, but they still have places that they'll die easy, like bosses, but there is no longer a need for them to revive, there is a hidden trigger for reviving in the graveyard, not hard to find just look around a bit if you die. There are quite a few other balance changes, the only class that doesn't have a way to do uber damage/tank is Steel Knight which at the start has the easiest time because of it's base armor, despite it's seemingly uber armor at start DO NOT CHOOSE IT.
Pretty much, it's still possible for games to fail, dying is still a pain, and you can still lose if you don't have the right team, just it's a lot easier even with the loss of some exp or deaths at the start, and all classes have high potential if you use them right, making gameplay smoother for ALL classes(except Steel).
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