Staredit Network > Starcraft I Database > File: RP - Dominion of Salona

Sunken Treasure
(Reload)
RP - Dominion of Salona
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Filename: RP - Salona.scx
Filesize: 235.67KB

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File Information
General
Uploaded on:Dec 5 2009, 4:37 am
Uploaded by:Basteille
Author:Not Given.
Downloads:109

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
_=-_-=-Role Players-=-_-=_
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Human (Protoss)
Made by Theodosius
Computer (Zerg)

Neutral (Terran)
Force 4

Map-Statistics
Units:530
Triggers:668
Locations:180
Strings:879
File Description
Another nice looking RP, which "actually works"

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Comments
drow1212 wrote on Oct 26 2012, 7:10 pm:
Thanks for uploading it all those years ago it helped me build back up my rp collection i almost have just about all the maps i remember having plus more. Im glad it works =)

Basteille wrote on Oct 15 2010, 12:47 am:
I think over 4 months of being here it would at least generate a couple comments, whether they be fuming rants or otherwise... >.>

Basteille wrote on Jan 16 2010, 7:42 pm:
This RP works. =) I tested it all, and there's nothing wrong... yet.

[07:36 pm]
Suicidal Insanity -- Ultraviolet
Ultraviolet shouted: martosss So you've had issues with maps that were previously playable having issues with the latest patch as well? I was play testing one of my creations a couple days ago and it crashed the game, something it has never done before. Has me feeling kind of concerned about playability of custom content going forward :/
The devs are fairly good about backwards compatibility, just sometimes takes time
[06:59 pm]
sraw531 -- (sc1)
[06:48 pm]
sraw531 -- is there a way to create using triggers a building that is under construction? (Especially protoss, for multiple reasons)
[06:23 pm]
Ultraviolet -- martosss
martosss shouted: jjf28 oh lol it was unplayable a few days ago, I guess Blizzard fixed it, thanks for trying it lol
So you've had issues with maps that were previously playable having issues with the latest patch as well? I was play testing one of my creations a couple days ago and it crashed the game, something it has never done before. Has me feeling kind of concerned about playability of custom content going forward :/
[06:21 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet depends on zoom
wat
[05:36 pm]
martosss -- jjf28
jjf28 shouted: I played it against the current SC:R bnet
oh lol it was unplayable a few days ago, I guess Blizzard fixed it, thanks for trying it lol
[05:06 pm]
jjf28 -- I played it against the current SC:R bnet
[05:04 pm]
jjf28 -- the map is playable on both 1.16.1 and SC:R, this would just be straight up unprotecting
[10:41 am]
martosss -- jjf28
jjf28 shouted: martosss can you provide an example map? I can confirm what you're saying and make a tool to decorrupt them
The map was probably locked with SMC, I just tested it and SMC produces a very similar garbled MPQ header(with a lot of fffffffffff and an MPQ header size of 10 00 00 00 in the start), which is unreadable by the latest SC:R version(not a valid scenario error when trying to host it). An example map is a KotK map that started all this - https://app.box.com/s/pmefbgb8oay8wo3gewwl046no26lfkjx Here's a link to download the map(giving it in a space storage service since it's not a valid map and i don't want to upload broken maps on SEN/nibbits ...) It would be nice if you can show me what you're doing to test unlocking the map :)
[09:26 am]
KrayZee -- Oops spoilers... well, is it really at this point?
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