Sunken Treasure
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Vent War
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Filename: Vent Wars [v1.0].scx
Filesize: 80.73KB

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File Information
General
Uploaded on:Aug 16 2009, 11:59 pm
Uploaded by:lil-Inferno
Author:|1430|
Downloads:69

Map-Data
Tileset:Jungle
Dimension:64x96

Forces
Generic Team 1
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Generic Team 2
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
lil-Inferno
Force 4

Map-Statistics
Units:83
Triggers:81
Locations:31
Strings:957
File Description
Another one hour map I made a while back, which also won the contest it was in. Basically it is a PvP map in which teams (up to four on each) battle it out in what I thought at first looked like a ventilation system, when in reality it doesn't look like one at all. There is only one game mode, and that is team slayer. If I was ever not lazy I would make it so that you can choose a game mode, possibly being capture the flag, VIP, etc.

Contrary to many maps, you don't get upgrades by killing. You get them by dying, but can also get them by killing 5 people. You lose when your team receive an 'X' amount of deaths, where 'X' is 15P - 10 in which P is the number of players. It will adjust when a player leaves. There is a capture-able "cave" which is used for transportation across the map. Capturing it yields you healers, which heal very, very slowly via triggers that adjust their energy. There are three weapons, which pretty much worker on a rock paper scissors balance system. They are Marine, Ghost, and Firebat. Marine beats Ghost. Ghost beats Firebat. Firebat beats Marine. It isn't perfectly balanced seeing as it was rushed. In the beginning of the game, the first player has many options, ranging from disabling certain weapons to disabling the cave, the capture-able area inside the cave (only possible to do so if the cave is enabled), base medics, getting a mineral upon getting 5 kills, anti-camp, etc. It allows you to (almost) fully customize the game to your preferences.

The terrain is thanks to Rantent, who made the unique blend and atmosphere, I simply copied and pasted it all around to make a 64x64 playing field.

I hope you enjoy this map. I think it's my best one hour map I've made out of the few I've made.

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[11:39 pm]
TV3D -- any admins on
[11:25 pm]
Vrael -- bye Corbow
[11:24 pm]
Corbo -- bye
[11:20 pm]
Corbo -- ok
[11:19 pm]
Vrael -- I'm not above a few manly whiskey nose tears in order to get a drink down
[11:18 pm]
Corbo -- which is why Corbo
Corbo shouted: We have a local liquor called chaparro, it fucking smells like hell and tastes like the devil itself
[11:18 pm]
Vrael -- no smell remaining - I chug the chaparro
[11:18 pm]
Vrael -- so here's the plan - I bring my own whiskey, to cleanse my palate, then I shoot a lil whiskey up my nose
[11:18 pm]
Corbo -- its worse
[11:18 pm]
Corbo -- nasty smell really makes it rather undrinkable, then there is the taste
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