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make units walk backwards
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Filename: test7h.scx
Filesize: 51.33KB

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File Information
General
Uploaded on:Jul 20 2009, 11:33 am
Uploaded by:Ar3sgice
Author:|2049|
Downloads:160

Map-Data
Tileset:Twilight
Dimension:128x128

Forces
test 7h
Human (Zerg)
Computer (Zerg)
Computer (Zerg)
Rescuable (Zerg)
Rescuable (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Rescuable (Terran)
Force 2
Force 3
Force 4

Map-Statistics
Units:85
Triggers:14
Locations:18
Strings:943
File Description
play in multiplayer mode

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Comments
Corbo wrote on Jul 29 2009, 8:57 pm:
You can also kill the ground units with your tanks with just one hit when you get bored of seeing that the effect kinda doesn't work well :P

Demented Shaman wrote on Jul 28 2009, 6:12 pm:
This map has a bunch of units that move to the top of the map. Once they reach the top they get moved to the bottom to repeat the cycle. You control a tank which is being constantly moved to an observer and while the observer is moving up, you're constantly being moved down which gives the "backwards" appearance.

There appears to be EUD triggers in this map, but I have no idea what they do. Someone should investigate. Maybe they're outdated?

Also, Moose and Farty's name appear as unit names.

[09:08 am]
NudeRaider -- durpy duty?
[03:56 am]
Mp(U) -- ¬ ‿ ¬
[03:56 am]
Mp(U) -- duty*
[03:56 am]
Mp(U) -- Mp(U) reporting for durty!
[2023-2-05. : 6:11 pm]
Ultraviolet -- :wob:
[2023-2-04. : 11:43 am]
Zycorax -- :wob:
[2023-2-03. : 6:54 pm]
Zoan -- :wob:
[2023-2-03. : 3:35 am]
Ultraviolet -- :wob:
[2023-2-02. : 3:26 am]
Ultraviolet -- :wob:
[2023-2-01. : 2:29 am]
Ultraviolet -- how about yourself?
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