Staredit Network > Starcraft I Database > File: [] Kulas Ravine (Melee Version)

Sunken Treasure
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[] Kulas Ravine (Melee Version)
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Filename: Kulas Ravine v0.755M.scx
Filesize: 85.64KB

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File Information
General
Uploaded on:May 15 2009, 8:07 am
Uploaded by:TM-Magic
Author:Not Given.
Downloads:134

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Players
Human ()
Human ()
Human ()
Human ()
Observers
Rescuable (Zerg)
Rescuable (Zerg)
Rescuable (Zerg)
Rescuable (Zerg)
Computer
Force 4

Map-Statistics
Units:156
Triggers:30
Locations:91
Strings:941
File Description
A complete replica of the starcraft II battlereport map.

This version (Melee) includes:
----------------------------
☼ High Yield Mineral Stack (6x2stack)
☼ Destructibles that can be destroyed to change the map
☼ Vision Modifiers

I don't expect this map to be considered to be 100% balanced by any means, but I wanted to replicate the battle report seen on the www.starcraft2.com website.

This is the melee version, it does NOT include xel'naga watchtowers, however, it still uses high yield minerals, destructibles and everything else.

KNOWN BUGS:
-------------
☼ Watchtowers show a "blinking" vision, I'm looking into fixing this, but I'm not sure how yet.

All Images

Comments
KrayZee wrote on Aug 30 2009, 8:19 am:
I actually expected some terrain blending in this map, which I find to be very possible.

[10:57 pm]
Nekron -- it will never die
[08:29 pm]
MTiger156 -- People are still posting in the "Donald Trump is President" thread. Makes me :lmfao:
[06:42 am]
C(a)HeK -- greetings all, test 11 is complete - http://www.staredit.net/topic/18203/ :)
[04:14 am]
C(a)HeK -- So, if you do not understand something, you can ask me or the author here, in the topic or under the video, we will try to explain.
[04:12 am]
C(a)HeK -- 4. About video: I don't use video editing software (cuberlink power director, for example), because it is also very long.
[04:11 am]
C(a)HeK -- 3. I am watched by Russian-speaking and English-speaking. It means I HAVE to translate my comments into English, it's too long. (I have experience)
[04:09 am]
C(a)HeK -- 2. commenting lowers concentration, so the game will be worse, and I want to show the game with maximum concentration. (It's important for me)
[04:07 am]
C(a)HeK -- 1. For now, I cannot comment on the video for personal reasons. (I usually comment when showing custom campaigns)
[04:06 am]
C(a)HeK -- Why don't I comment, but only write the text in the game? I will explain.
[02:44 am]
Ultraviolet -- Here's another that might be more unlimited in its free usage
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