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Download
Filename: Town Wars [v4.05].scx
Filesize: 86.59KB
Jan 25 2009, 5:22 pm |
payne |
Not Given. |
275 |
Human (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Computer (Terran) | Computer (Terran) |
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Finally, my ultimate fix of the Town Wars map. This map is basically about to kill the rival city's mayors. The version 4 offers MANY new features such as:
New Terrain : - No doodads - Extended terrain - More buildable terrain - Terrain is now balanced
New Units : - Dropship - Zergling (<= Firebat) (2 for 1) - Zealot - Ghost - Corsair (<= Battle Cruiser)
New Buildings (Addons) : - Disruption Research [Addon] (Physic Lab) - Psi Blade Factory [Addon] (Covert Ops)
New Stats : Units even more balanced!
Revive Potion : Players can now revive.
Real-time Briefings : Short Briefings are displayed at specific moments of the game.
No Death Boot : No more players booted because they've died! (Which is the initial reason why I want to make a new version)
Lift-off Enabled : For more organization within your city.
Turret System : Turret will now change into a Pylon or a Cannon, depending on YOUR choice (top-left-corner of the map).
Plus, I've also added an invincible bank (so that there is some kind of a pressure point that pushes players to fight to own the bank (which will stay under control of a player as long as there is 1 unit near it)) and a handicap system where 2 vs 1, 3 vs 1 and 2 vs 3 will give a little advantage to the team that has the lowest number of players (only works if they are the starting teams).
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Original map (v1) by : Kamikaze_Kow v4 by : bg-payne
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Who ever enjoyed a play of it?
I'd like some feedbacks/reviews! =D