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Sunken Treasure
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DreamCraft
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Filename: dreamcraft.exe
Filesize: 56.76KB

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File Information
General
Uploaded on:Jan 6 2009, 2:47 am
Uploaded by:Clokr_
Author:|26|
Downloads:311
File Description
Basic mod which basically edits all the tileset palettes (swaps the red and blue channels). If you're tired of the old boring colors, this mods will give SC a new twist.

Since it is only a graphics mod it can be played over bnet without desync.

NOTE: Player colors will also appear changed so be careful!

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Comments
Sand Wraith wrote on Feb 12 2009, 11:16 pm:
DEP must be turned off and your computer must be restarted before this works (on Vista). Google it if you need to know how to disable DEP.

Clokr_ wrote on Jan 27 2009, 3:16 pm:
It works on XP. I have no idea why it doesn't on Vista.

Crosseyed Sniper wrote on Jan 27 2009, 12:50 am:
I'm getting an error when trying to run this mod. I've placed it within the same folder as StarCraft. Whenever I run it via the .exe, I get the message "StarCraft has stopped working". I run Vista.

Clokr_ wrote on Jan 7 2009, 12:07 am:
Yeah, edited the file info and added that.

l)ark_ssj9kevin wrote on Jan 6 2009, 11:04 pm:
So this is graphic change only right? So I can play it online without desync?

[10:04 pm]
KlaSsicaL -- Is there any method to share monospace text on post? If not, sharing text table with row N colum 2?
[06:35 pm]
Ultraviolet -- You might even be able to turn another unused unit into a map revealer imitation with a smaller vision range so that you could have both normal map revealers and smaller map revealers. Not sure about this one though.
[06:33 pm]
Ultraviolet -- youarenotworthy
youarenotworthy shouted: Does anybody know of a way to reveal just a sliver of the map? Smaller than what a map revealer would reveal? Or is there a way to block the map revealer off at a certain point? I can't use units to achieve what I'm trying to do.
Using EUDs, you can reduce the vision range of map revealers. But of course this will apply to all map revealers. They have a default vision range of 10. For some of my maps, I've been increasing their vision range to 11 and giving them detection and it works nicely. Reducing vision range should work the same.
[06:30 pm]
Ultraviolet -- KrayZee
KrayZee shouted: I got an emergency phone call to stay home due to civil unrest :|
are you in Minneapolis?
[01:25 pm]
NudeRaider -- or do you need actual vision (not just revealing the terrain)
[01:24 pm]
NudeRaider -- youarenotworthy
youarenotworthy shouted: Does anybody know of a way to reveal just a sliver of the map? Smaller than what a map revealer would reveal? Or is there a way to block the map revealer off at a certain point? I can't use units to achieve what I'm trying to do.
if at the beginning of the game (as opposed to at some later time in game) is enough, just edit the fog of war layer.
[01:22 pm]
NudeRaider -- as an innocent bystander, mind you
[01:22 pm]
NudeRaider -- KrayZee
KrayZee shouted: I got an emergency phone call to stay home due to civil unrest :|
and apparently you should follow that advice: https://streamable.com/u2jzoo -- crazy things going on over there. You're not even safe from police harassment on your own property.
[10:01 am]
Oh_Man -- Units and map revealers are only way. Unless there's some EUD solution I'm not aware of.
[09:57 am]
IlyaSnopchenko -- Oh_Man
Oh_Man shouted: You can also use burrowed Zerg units.
The OP says he cannot use units. But if it's not units, what else? (there's a command to reveal the area in AISE, but it's only for 1.16)
Please log in to shout.


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