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[05:31 pm]
Suicidal Insanity -- Why do I always quote when I want to whisper? :X
[05:31 pm]
Suicidal Insanity -- Nekron
Nekron shouted: Suicidal Insanity would be useful imo for when you have many renamed units to be able to see their original names there
Do you have an up to date aiscript format spec? I just have really old ones.
[05:30 pm]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: Suicidal Insanity haven't tried that yet
Ahh - I knew you asked then you never talked about it again, so I assumed it worked., But the code looks like it would throw an error.
[05:30 pm]
Suicidal Insanity -- Ok
[04:38 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
there's Terran Campaign Insane and Expansion Terran Campaign Insane, but they are actually different scripts
[04:36 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: Were you able to enter arbitrary AIScript IDs?
haven't tried that yet
[09:53 am]
Suicidal Insanity -- Were you able to enter arbitrary AIScript IDs?
[09:53 am]
Suicidal Insanity -- Its not that important, text trigedit apparently parses one of the files to verify AIScript IDs, but I dont think the code is used
[09:52 am]
Suicidal Insanity -- I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
[05:19 am]
Pr0nogo -- aiscript has vanilla AI, bwscript has expansion AI
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