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BinEdit II Public Beta Release!

Posted: Nov 10th 2007, 6:05 pm
 #1
THAT *points*
Group: Users
Joined: Apr 23rd, 2007
Public Beta 1!

Main Features:
- Open/Save from/to MPQ (hence the "[StarDat.mpq > glumain.bin]".)
- A lot of unknowns found since BinEdit1!
- Helpful tooltips if you hover your mouse over something.
- Add/Delete objects and SMKs.
- Auto-calculations option for width/height properties.
- More descriptive SMK names (as opposed to just the offset that they were loaded from.)
- Loads bin data based on the offsets given in the bin data, rather than in blocks (It will load a bin normally no matter how chaotic the file may be. i.e., you can shove strings, smks, and objects anywhere in the file as long as the pointers point to the correct location.)

Preview Features:
- Actual StarCraft fonts and colors!
- Ability to load your own color table.
- In-game, 'Glue' (menu), and title scren fonts. In-game draws things a bit different.. StarCraft reads these things funny.
- Several drawing options (view all, view current, fill rectangles, drawing colors, etc.)
- Near-accurate preview of bin files. This will never be perfect, but it gets the job done.

Screenshots of the various parts:





Beta Download!

Updates:
  1. Nov. 29
    1. Made it so "Uses SMK" checkbox is disabled on Object 0 as it cannot have an SMK reference.
    2. Fixed a typo where adding an SMK would make the label number based on object count rather than SMK count.
  1. Jan. 4
    1. Fixed a bug where changing an SMK label would not change the dropdown menu labels.
    2. Added command-line opening of *.bin files (not MPQs.)
    3. Opening files now updates the preview.


Because nobody seems to be giving any input so far on these from the readme, I am putting them here.
To Be Added & Your Input (Some of these may have already been added. I'm being lazy and not going through them.):
  1. When Saving As an MPQ, prompt for filename rather than just use the current filename?
  2. I don't think saving to an MPQ sets locale ID... So yeah, if anyone wants that you can look into it.
  3. Make labels, tooltips, etc. external files for easy updating? I did this with TileEdit that I am working on, should I also do it here?
  4. An Icon, Gimmeh ideas. Typical SC icon is dull and overused.
  5. Actual readme. How should it be set up?
  6. Descriptive Tool-tips. I have tooltips already, but do they suffice in telling what the object does/are accurate?
  7. Bottom right pixel bug. Characters with a pixel on the very bottom right have it cut off... It isn't all that noticeable, but should I try further to fix it?
  8. Anything more to the preview? It will never be 100%, but it is close.
  9. Anything else?


Comments? Suggestions? Death threats?
Last edited Jan 19th 2008, 1:57 am by O)FaRTy1billion.
Lord of Chaos -[Site - Maze - Cadavre Exquis - Programs]- Kame's Personal Hitman

Posted: Nov 10th 2007, 6:18 pm
 #2
no u
Group: Users
Joined: Jul 12th, 2007
The first error I encountered went like this:
- Ran BE2 with no problem
- Opened a .bin file
- Clicked View>Preview
- BOOM! I get hit with "Run-time error '52': Bad file name or number
If you want to get back at someone, call me.
1-800-366-4897
-AerialCap-
Master Hitman
Posted: Nov 10th 2007, 6:19 pm
 #3
THAT *points*
Group: Users
Joined: Apr 23rd, 2007
What bin? I don't get any error..
Lord of Chaos -[Site - Maze - Cadavre Exquis - Programs]- Kame's Personal Hitman

Posted: Nov 10th 2007, 6:20 pm
 #4
no u
Group: Users
Joined: Jul 12th, 2007
I think it was a menu bajadulce made a while back.
If you want to get back at someone, call me.
1-800-366-4897
-AerialCap-
Master Hitman
Posted: Nov 10th 2007, 6:21 pm
 #5
THAT *points*
Group: Users
Joined: Apr 23rd, 2007
Could you send me the bin file? I've opened almost every (if not every) bin file SC has with no problems.
Lord of Chaos -[Site - Maze - Cadavre Exquis - Programs]- Kame's Personal Hitman

Posted: Nov 10th 2007, 6:22 pm
 #6
no u
Group: Users
Joined: Jul 12th, 2007
http://www.maplantis.org/...opic=943;skip=0
Post #5

I can't remember where I got the .bin files, but baja should know.
Too bad he's out at the moment.
If you want to get back at someone, call me.
1-800-366-4897
-AerialCap-
Master Hitman
Posted: Nov 10th 2007, 10:48 pm
 #7
Cromatic Circle. LEARN IT!
Group: Wiki Moderator
Joined: May 1st, 2007
Posted: Nov 10th 2007, 10:52 pm
 #8
THAT *points*
Group: Users
Joined: Apr 23rd, 2007
I only made two... I wanted to seperate the beta one from the announcement one.
Lord of Chaos -[Site - Maze - Cadavre Exquis - Programs]- Kame's Personal Hitman

Posted: Nov 10th 2007, 10:58 pm
 #9
Cromatic Circle. LEARN IT!
Group: Wiki Moderator
Joined: May 1st, 2007
Posted: Nov 10th 2007, 11:01 pm
 #10
THAT *points*
Group: Users
Joined: Apr 23rd, 2007
I could make more.
Lord of Chaos -[Site - Maze - Cadavre Exquis - Programs]- Kame's Personal Hitman

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