Staredit Network > Forums > SC1 Terrain
SC1 Terrain
SC1 Terrain
Show or talk about new terrain, ideas and concepts.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 2 3 416 >

Topic Replies Views Starter / Time Last Post

Rpg Terrain
 
0 2884 Apr 22 2012, 6:58 pm
Tempz
Apr 22 2012, 6:58 pm
Tempz

Broken Bridge
 
5 3620 Apr 2 2012, 4:11 am
Tempz
Apr 11 2012, 6:57 pm
samsizzle

Terraineer Needed
 need someone to doe some terrain for me
20 6173 Mar 7 2012, 1:34 pm
Cadia-
Apr 7 2012, 11:11 pm
Cadia-

Any way to blend backwards desert ramps more?
 than this:
5 3209 Mar 22 2012, 2:33 am
Jack
Mar 30 2012, 10:25 pm
Pr0nogo

Looking for a desert blend previously posted
 
0 2066 Mar 21 2012, 11:13 am
Jack
Mar 21 2012, 11:13 am
Jack

Free Civilization - Diplomacy Style Terrain
 Free fully terrained maps to distribute.
0 2076 Mar 13 2012, 1:11 am
Tempz
Mar 13 2012, 1:11 am
Tempz

Rate My Terrain
 
48 9638 Jan 4 2012, 2:06 am
Tempz
Mar 9 2012, 3:23 am
Cadia-

Terrain Wanted
 
29 7417 Sep 17 2011, 9:40 pm
Moose
Mar 7 2012, 1:27 am
WoodenFire

Night's Terrain
 
9 2970 Feb 20 2012, 12:25 pm
Caliph
Mar 7 2012, 1:12 am
WoodenFire

Need a Wall Tile - Mid Ground or Higher Level
 
3 1895 Jan 9 2012, 1:01 pm
zzt
Mar 7 2012, 1:08 am
WoodenFire

Stacked Structure
 
15 3785 Dec 14 2011, 7:22 pm
Jim_Raynor
Dec 20 2011, 3:07 am
Lanthanide

Badlands Terrain
 
19 7457 Nov 15 2011, 8:07 pm
Jim_Raynor
Dec 6 2011, 4:06 am
Tempz

Starcraft Tileset Ripping
 My program read but does not flip tile when needed
2 2835 Nov 6 2011, 9:46 am
Fortis
Nov 11 2011, 11:07 pm
Tempz

Tutorial list
 Compilation of tutorials and more
11 2385 Mar 6 2011, 3:22 am
Apos
Oct 30 2011, 7:30 pm
Tempz

Help with Terrain
 Make one unit of terrain
73 7950 May 22 2011, 11:23 pm
JehZirO
Oct 10 2011, 11:35 pm
Pr0nogo

Terrain Help
 
10 3286 Jul 30 2011, 12:35 am
ScaleMatrix
Oct 8 2011, 8:14 pm
Tempz

Middle Earth Terrain
 help
9 3464 Jul 4 2011, 7:05 pm
Dem0n
Jul 11 2011, 1:27 am
Dem0n

How Terrain Works
 
10 3963 May 3 2011, 8:17 pm
Sacrieur
May 6 2011, 8:01 pm
DevliN

Any idea for a table in a conference room ?
 Jungle Tile (Diplo Map)
10 2602 Mar 17 2011, 8:22 am
Ashura
Apr 5 2011, 12:08 am
DevliN

War Torn Badlands
 
10 4324 Sep 9 2010, 6:40 am
samsizzle
Feb 23 2011, 8:00 pm
samsizzle

What the heck is that?
 
22 5509 Apr 26 2010, 5:38 pm
Super Duper
Feb 22 2011, 3:47 pm
Dem0n

Importing Maplantis wiki articles
 
11 3275 Sep 20 2009, 2:29 am
The Starport
Jan 22 2011, 7:43 pm
outlawpoet

Sins Of A Dying Commonwealth
 #-Empire Themed Terrain-##-Will Update As Needed-#
6 2701 Aug 23 2010, 10:46 pm
Tempz
Sep 6 2010, 8:39 am
ETEFT(U)

[ ] Tempz Tutorial 1 - Bridges
 Largest Topic On Terrain WIki
18 4570 Oct 16 2009, 2:53 am
Tempz
Aug 11 2010, 2:00 am
Tempz

The line blend :3
 New Doodads Added
4 2249 Jul 20 2010, 1:59 pm
Tempz
Aug 9 2010, 9:45 pm
Tempz

Cecil's Favorite Terrain Style
 How To
19 4762 May 1 2010, 9:04 pm
CecilSunkure
Aug 4 2010, 12:29 am
Aristocrat

Inverse Desert Tileset Outpost ramps?
 anyone have them or can make them?
11 2887 Jun 8 2010, 5:04 am
Marine
Jun 25 2010, 4:07 pm
Tempz

Who Made Inverted Ramps
 
6 2822 Jun 14 2010, 2:18 am
Tempz
Jun 14 2010, 6:51 pm
Aristocrat

Terrainer For Hire
 
8 3324 Jun 5 2010, 6:37 pm
Tempz
Jun 12 2010, 9:29 pm
Tempz

Some ugly trees
 
7 2753 May 24 2010, 7:34 pm
payne
Jun 9 2010, 4:14 am
payne

Pages: < 1 2 3 416 >

Members in this forum: None.

[09:10 am]
Suicidal Insanity -- :P
[09:10 am]
Suicidal Insanity -- Not that I think that is a good idea
[09:10 am]
Suicidal Insanity -- then it is a real index
[09:10 am]
Suicidal Insanity -- jjf28
jjf28 shouted: Suicidal Insanity I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
I'm just saying have your function 'GetMapTitleStringIndex' return realValue - 1
[01:45 am]
CaptainWill -- If anyone was considering Hypnospace Outlaw, I recommend it
[01:41 am]
jjf28 -- I think the reason I had it so wrong was cause I could treat it as a 0-based index from section start (offsets actually start after first two bytes of numStrings) so I had my access simplified like that :P
[2019-3-18. : 1:08 am]
jjf28 -- Suicidal Insanity
Suicidal Insanity shouted: No you don't. you can just change all the getters that give you a stringID instead
I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
[2019-3-18. : 12:52 am]
O)FaRTy1billion[MM] -- 0 usually means no string or default string
[2019-3-17. : 9:58 pm]
Ultraviolet -- :wob:
[2019-3-17. : 9:51 pm]
Corbo -- hi
Please log in to shout.


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