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SC2 Assistance
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Moderators: Administrators, Global Moderators
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Topic Replies Views Starter / Time Last Post

Events Vs Conditions
 seems a little redundant to me
18 8433 Mar 9 2014, 7:09 pm
ClansAreForGays
Mar 22 2014, 7:08 pm
payne

Drifting unit
 
7 4348 Mar 12 2014, 1:21 am
payne
Mar 13 2014, 4:26 am
payne

What is wrong with this?
 
0 2906 Mar 3 2014, 4:58 am
payne
Mar 3 2014, 4:58 am
payne

Reselecting unit
 
1 3060 Mar 2 2014, 8:31 am
payne
Mar 2 2014, 9:19 am
payne

Detecting unit moving through walls
 Custom trigger physics
3 3905 Dec 23 2013, 1:13 pm
Leeroy_Jenkins
Mar 2 2014, 8:30 am
payne

Actor Events - "Term" to check unit health
 
2 3273 Feb 25 2014, 3:36 am
Dabbu
Feb 26 2014, 6:30 am
Dabbu

Make two individual units behave as one.
 
3 3217 Feb 10 2014, 3:41 am
Dabbu
Feb 10 2014, 6:36 am
Ahli

Fake the primary unit attack stats listed
 
9 4759 Feb 5 2014, 8:06 am
Dabbu
Feb 8 2014, 7:03 am
Dabbu

Making a doodad model walkable like a bridge
 
3 4029 Feb 2 2014, 9:46 pm
Dabbu
Feb 3 2014, 9:40 pm
Dabbu

Blender 3D - .m3 plugin not working
 
0 2608 Jan 31 2014, 2:23 am
Dabbu
Jan 31 2014, 2:23 am
Dabbu

Finding a model's actor
 Bio-stasis
2 3194 Dec 10 2013, 3:44 am
Leeroy_Jenkins
Dec 10 2013, 4:39 am
Leeroy_Jenkins

Custom UI as default?
 
5 6514 Nov 29 2013, 11:29 pm
payne
Nov 30 2013, 11:58 pm
payne

From Spectator/Referee to Player?
 
1 2711 Nov 29 2013, 11:49 pm
payne
Nov 30 2013, 2:43 am
Ahli

Creating Large Image With Tile
 
1 2649 Nov 26 2013, 1:58 am
TheKeyToKilling
Nov 27 2013, 9:11 pm
TheKeyToKilling

Validating an ability
 detecting buff
4 3673 Nov 27 2013, 4:05 am
Leeroy_Jenkins
Nov 27 2013, 10:43 am
Leeroy_Jenkins

Modify Spider Mines
 Spider mine range
3 3721 Nov 21 2013, 5:22 am
Leeroy_Jenkins
Nov 23 2013, 12:51 am
Leeroy_Jenkins

Custom Mod in HOTS Campaign
 
3 3199 Jun 26 2013, 11:32 am
Xeno814
Nov 19 2013, 8:23 pm
SFSKabam

Counting non-played time.
 Does it exist, should it?
2 3022 Nov 16 2013, 5:22 am
Bolshevik09
Nov 17 2013, 1:26 am
Bolshevik09

[Template] Default LeaderPanel editing code
 
0 2341 Nov 6 2013, 7:48 pm
Ahli
Nov 6 2013, 7:48 pm
Ahli

Can Custom Obs UIs have Trigger code in them?
 
1 2629 Aug 22 2013, 8:04 pm
dsjoerg
Aug 22 2013, 10:18 pm
Ahli

Perfect bouncing system?
 
2 3161 Jul 22 2013, 10:09 pm
Devourer
Jul 22 2013, 11:46 pm
Ahli

Looking For Some Trigger Work(Paid)
 
2 2811 Jul 18 2013, 10:50 am
Scyn
Jul 19 2013, 11:11 am
luzz

Smoke Grenade Ability
 
4 3942 Jul 18 2013, 12:05 am
GoGo SpaceMan
Jul 18 2013, 11:42 pm
Devourer

Using Dialogs for a Shopping Menu
 
8 4101 Jul 12 2013, 1:35 am
GoGo SpaceMan
Jul 16 2013, 1:31 pm
GoGo SpaceMan

Problems with Conditions
 
3 3287 Jul 10 2013, 8:53 pm
GoGo SpaceMan
Jul 11 2013, 3:32 am
Ahli

Data editor dependency
 Overwrites
2 3402 Jun 5 2013, 8:59 pm
Leeroy_Jenkins
Jun 5 2013, 10:01 pm
Leeroy_Jenkins

Watch tower control point
 Xel'naga watch tower
2 3547 Apr 30 2013, 9:26 pm
Leeroy_Jenkins
May 4 2013, 9:51 pm
Leeroy_Jenkins

[Tutorial] Official Custom Observer UI
 
1 3027 Apr 10 2013, 2:08 am
Ahli
Apr 10 2013, 2:19 am
DevliN

Set Tint Color of Actor
 
6 4687 Apr 9 2013, 10:39 am
DevliN
Apr 9 2013, 7:30 pm
DevliN

Tethering units without Arm Magazine
 
4 3952 Mar 18 2013, 6:02 am
DevliN
Mar 18 2013, 7:17 pm
DevliN

Pages: < 1 2 3 428 >

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[06:11 pm]
Ultraviolet -- :wob:
[2023-2-04. : 11:43 am]
Zycorax -- :wob:
[2023-2-03. : 6:54 pm]
Zoan -- :wob:
[2023-2-03. : 3:35 am]
Ultraviolet -- :wob:
[2023-2-02. : 3:26 am]
Ultraviolet -- :wob:
[2023-2-01. : 2:29 am]
Ultraviolet -- how about yourself?
[2023-2-01. : 2:29 am]
Ultraviolet -- pretty good elite ejaculator
[2023-1-31. : 10:07 pm]
ejac1337 -- How's it going guys?
[2023-1-31. : 2:59 pm]
No-Name-Needed-II -- @Ultraviolet Thanks! It wasn't easy defeating the TMOANC lol..
[2023-1-30. : 8:45 pm]
Ultraviolet -- No-Name-Needed-II
No-Name-Needed-II shouted: Nobody showed interest in Authoring a story for my KotK Shores of Hell terrain so I uploaded it to terrain genre, You'll never look at Asheworld Tileset the same way again :) http://www.staredit.net/sc1db/file/6236/
Checked it out last night, definitely looks interesting. Can tell a lot of effort went into it
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