Staredit Network > Forums > Modding Discussion
Modding Discussion
Modding Discussion
General discussion of anything related to mod making.
Moderators: Administrators, Global Moderators , EzDay281, Voyager7456
Pages: < 1 2 3 4 58 >

Topic Replies Views Starter / Time Last Post

Little known iscript/images.dat tricks
 
27 8507 Mar 3 2015, 9:46 am
Neiv
Apr 27 2015, 10:42 pm
Neiv

The GPTP Rises Again!
 
5 3488 Apr 3 2015, 8:22 pm
A_of-s_t
Apr 4 2015, 3:35 am
Sand Wraith

It's been 5 years, whats new in modding?
 
7 2914 Apr 2 2015, 1:57 pm
A_of-s_t
Apr 3 2015, 7:57 pm
A_of-s_t

Calling All Modders!
 Post-Lantis Revival
27 6373 Oct 21 2012, 7:58 pm
Excalibur
Apr 3 2015, 6:39 pm
Sand Wraith

Very Good Mod Ideas
 
6 3297 Mar 11 2015, 8:19 am
Sand Wraith
Mar 11 2015, 10:53 pm
Corbo

Mirror for Modding Tools
 
0 1458 Mar 4 2015, 9:35 pm
Sand Wraith
Mar 4 2015, 9:35 pm
Sand Wraith

The BIG great SC 3D modelling thread
 For old times!
162 30246 Mar 23 2008, 8:40 pm
Corbo
Feb 16 2015, 10:15 am
Sand Wraith

SC1 MODDING COMMUNITY, UNITE
 
1 1983 Jan 30 2015, 6:09 am
Corbo
Jan 30 2015, 6:37 am
jjf28

Any moders or funs is still here?
 
4 2065 Jan 9 2015, 10:06 pm
09xela
Jan 20 2015, 4:58 am
09xela

Downgrading SCBW
 
14 4189 Sep 11 2014, 4:04 am
ForTheSwarm
Nov 13 2014, 7:27 am
Sand Wraith

For those who want to use beta stuff
 Last Update: May 13, 2011 4:18pm Pacific
12 7887 May 11 2011, 11:19 pm
iCCup.xboi209
Aug 3 2014, 6:02 pm
09xela

Sfxdata.arr
 How to play "distant" sound effects
4 2236 Jun 10 2014, 9:50 pm
Pandut
Jun 13 2014, 8:38 pm
O)FaRTy1billion[MM]

An important topic.
 re: free graphics yay
7 4782 Apr 4 2009, 10:21 pm
IskatuMesk
May 22 2014, 2:47 am
Sand Wraith

General Plugin Template Project
 
2 2305 Sep 16 2013, 5:03 pm
pastelmind
Apr 8 2014, 7:44 pm
Sand Wraith

WC 3 TC
 Please inform us
0 1506 Apr 8 2014, 10:00 am
Raygoza
Apr 8 2014, 10:00 am
Raygoza

Infoceptor's Warcraft 3 TC for Starcraft
 Just a shot in the dark here.
5 4022 Jun 21 2012, 2:31 am
TheNarrMaster
Feb 21 2014, 2:24 am
Lamb003

DatEdit bug with weapons.dat
 
0 1670 Oct 7 2013, 8:55 pm
pastelmind
Oct 7 2013, 8:55 pm
pastelmind

Mods ain't working!
 AARRGH!
6 1939 Jul 12 2013, 7:06 am
hxazgalor
Aug 15 2013, 12:16 pm
ShadowFlare

Building on Creep without the zerg flag
 
0 1544 Jul 31 2013, 3:09 pm
Raygoza
Jul 31 2013, 3:09 pm
Raygoza

Transforming unit
 How do you make addition transforming units?
2 1854 May 9 2013, 8:42 am
Raygoza
Jul 5 2013, 7:29 am
Raygoza

Dune 2 Mod?
 
0 1438 Jul 3 2013, 7:13 am
Alpha-NP-Back
Jul 3 2013, 7:13 am
Alpha-NP-Back

How do you make a new spell?
 Making spells that brings an effect?
20 4170 Dec 28 2012, 9:18 pm
Raygoza
Jun 19 2013, 6:29 pm
Pr0nogo

Additional tilesets on tileset poor worlds
 Additional tilesets on tileset poor worlds
4 2660 May 28 2013, 5:23 am
Raygoza
May 28 2013, 8:39 pm
Raygoza

New bunkers
 Can you make other units/building bunkers?
5 2461 Apr 3 2013, 7:30 am
Raygoza
Apr 17 2013, 8:23 pm
Raygoza

[Info] Exploiting "sigorder"
 Short information article.
2 2162 Feb 8 2013, 9:19 pm
Sand Wraith
Mar 2 2013, 11:56 pm
Sand Wraith

StarCraft Revolution mod
 Does anyone want to play it?
6 2907 Jan 14 2013, 8:33 pm
Raygoza
Jan 17 2013, 1:51 pm
Raygoza

SC2 Space like maps
 Making SC2 like space maps
0 1588 Jan 14 2013, 10:35 am
Raygoza
Jan 14 2013, 10:35 am
Raygoza

Smartcasting
 How could you smartcast in SC?
2 1619 Nov 23 2012, 7:53 am
Raygoza
Nov 23 2012, 10:18 pm
Raygoza

Pylon Field Deployment
 Can you make a deployable Pylon field?
4 1930 Nov 12 2012, 12:23 pm
Raygoza
Nov 23 2012, 7:41 am
Raygoza

Hardened Shield
 Immortal Hardened Shield
14 2814 Oct 11 2012, 9:53 pm
Raygoza
Oct 31 2012, 9:05 am
pastelmind

Pages: < 1 2 3 4 58 >

Members in this forum: None.

[05:43 pm]
Zoan -- NudeRaider
NudeRaider shouted: Zoan yes you can.
oh, yeah you’re right. Then yeah if you use an ai script it should be easy to farm unfinished buildings in some unused area on the map and just move them around, right?
[2019-10-17. : 6:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[2019-10-17. : 6:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
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