Staredit Network > Forums > Modding Discussion
Modding Discussion
Modding Discussion
General discussion of anything related to mod making.
Moderators: Administrators, Global Moderators , EzDay281, Voyager7456
Pages: < 1 2 3 4 57 >

Topic Replies Views Starter / Time Last Post

Mirror for Modding Tools
 
0 1334 Mar 4 2015, 9:35 pm
Sand Wraith
Mar 4 2015, 9:35 pm
Sand Wraith

The BIG great SC 3D modelling thread
 For old times!
162 28644 Mar 23 2008, 8:40 pm
Corbo
Feb 16 2015, 10:15 am
Sand Wraith

SC1 MODDING COMMUNITY, UNITE
 
1 1819 Jan 30 2015, 6:09 am
Corbo
Jan 30 2015, 6:37 am
jjf28

Any moders or funs is still here?
 
4 1895 Jan 9 2015, 10:06 pm
09xela
Jan 20 2015, 4:58 am
09xela

Downgrading SCBW
 
14 3845 Sep 11 2014, 4:04 am
ForTheSwarm
Nov 13 2014, 7:27 am
Sand Wraith

For those who want to use beta stuff
 Last Update: May 13, 2011 4:18pm Pacific
12 7392 May 11 2011, 11:19 pm
iCCup.xboi209
Aug 3 2014, 6:02 pm
09xela

Sfxdata.arr
 How to play "distant" sound effects
4 2041 Jun 10 2014, 9:50 pm
Pandut
Jun 13 2014, 8:38 pm
O)FaRTy1billion[MM]

An important topic.
 re: free graphics yay
7 4544 Apr 4 2009, 10:21 pm
IskatuMesk
May 22 2014, 2:47 am
Sand Wraith

General Plugin Template Project
 
2 2120 Sep 16 2013, 5:03 pm
pastelmind
Apr 8 2014, 7:44 pm
Sand Wraith

WC 3 TC
 Please inform us
0 1382 Apr 8 2014, 10:00 am
Raygoza
Apr 8 2014, 10:00 am
Raygoza

Infoceptor's Warcraft 3 TC for Starcraft
 Just a shot in the dark here.
5 3823 Jun 21 2012, 2:31 am
TheNarrMaster
Feb 21 2014, 2:24 am
Lamb003

DatEdit bug with weapons.dat
 
0 1504 Oct 7 2013, 8:55 pm
pastelmind
Oct 7 2013, 8:55 pm
pastelmind

Mods ain't working!
 AARRGH!
6 1783 Jul 12 2013, 7:06 am
hxazgalor
Aug 15 2013, 12:16 pm
ShadowFlare

Building on Creep without the zerg flag
 
0 1427 Jul 31 2013, 3:09 pm
Raygoza
Jul 31 2013, 3:09 pm
Raygoza

Transforming unit
 How do you make addition transforming units?
2 1674 May 9 2013, 8:42 am
Raygoza
Jul 5 2013, 7:29 am
Raygoza

Dune 2 Mod?
 
0 1324 Jul 3 2013, 7:13 am
Alpha-NP-Back
Jul 3 2013, 7:13 am
Alpha-NP-Back

How do you make a new spell?
 Making spells that brings an effect?
20 3771 Dec 28 2012, 9:18 pm
Raygoza
Jun 19 2013, 6:29 pm
Pr0nogo

Additional tilesets on tileset poor worlds
 Additional tilesets on tileset poor worlds
4 2424 May 28 2013, 5:23 am
Raygoza
May 28 2013, 8:39 pm
Raygoza

New bunkers
 Can you make other units/building bunkers?
5 2277 Apr 3 2013, 7:30 am
Raygoza
Apr 17 2013, 8:23 pm
Raygoza

[Info] Exploiting "sigorder"
 Short information article.
2 1966 Feb 8 2013, 9:19 pm
Sand Wraith
Mar 2 2013, 11:56 pm
Sand Wraith

StarCraft Revolution mod
 Does anyone want to play it?
6 2605 Jan 14 2013, 8:33 pm
Raygoza
Jan 17 2013, 1:51 pm
Raygoza

SC2 Space like maps
 Making SC2 like space maps
0 1419 Jan 14 2013, 10:35 am
Raygoza
Jan 14 2013, 10:35 am
Raygoza

Smartcasting
 How could you smartcast in SC?
2 1447 Nov 23 2012, 7:53 am
Raygoza
Nov 23 2012, 10:18 pm
Raygoza

Pylon Field Deployment
 Can you make a deployable Pylon field?
4 1778 Nov 12 2012, 12:23 pm
Raygoza
Nov 23 2012, 7:41 am
Raygoza

Hardened Shield
 Immortal Hardened Shield
14 2500 Oct 11 2012, 9:53 pm
Raygoza
Oct 31 2012, 9:05 am
pastelmind

More Command Buttons
 More buttons in the UI
0 1234 Oct 25 2012, 1:17 pm
Raygoza
Oct 25 2012, 1:17 pm
Raygoza

Using BW Tech in SC original maps help
 
2 1465 Oct 21 2012, 9:54 am
pastelmind
Oct 22 2012, 12:36 am
pastelmind

Faction choosing within a race
 
22 2887 Sep 8 2012, 3:48 pm
Raygoza
Oct 7 2012, 8:20 am
Raygoza

StarCraft: Apocalypse Feedback
 Discussion page for StarCraft: Apocalypse
5 1738 Jul 8 2012, 2:37 am
Spatharas
Sep 8 2012, 9:06 pm
Sand Wraith

Is Anyone Still Modding?
 AKA Is Modding Dead Yet?
12 3430 Mar 18 2012, 10:23 am
Sand Wraith
Jul 30 2012, 3:33 pm
xAngelSpiritx

Pages: < 1 2 3 4 57 >

Members in this forum: None.

[10:42 pm]
pallfy -- use bgh
[10:40 pm]
pallfy -- Wow thanks
[10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[09:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[08:53 pm]
NudeRaider -- *compromises
[08:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[08:13 pm]
pallfy -- thanks, but that sounds complicated
[08:13 pm]
pallfy -- hey raider
[2019-3-21. : 7:18 am]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: also ya, I showed her my chair wasn't scary and now whenever I'm not in the chair she is
hard to believe that they are predators with almost no enemies in the wild
[2019-3-21. : 7:17 am]
NudeRaider -- Suicidal Insanity obviously francis
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