Staredit Network > Forums > Modding Projects
Modding Projects
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Moderators: Administrators, Global Moderators , EzDay281, Voyager7456
Pages: < 1 2 3 4 >

Topic Replies Views Starter / Time Last Post

Temptation
 Total Conversion
69 16667 Jul 10 2008, 2:17 am
A_of-s_t
Sep 22 2012, 7:38 am
Sand Wraith

StarCraft: Apocalypse
 Apocalyptic battles in the distant future
3 3099 Jul 18 2012, 6:41 pm
Spatharas
Sep 10 2012, 8:41 pm
Raygoza

[90%] Peace is Deviation
 mostly finished but a bit buggy and flawed
10 5036 Jul 21 2012, 11:33 pm
Sand Wraith
Aug 22 2012, 11:58 pm
Sand Wraith

StarCraft X
 StarCraft Mod for SC v.1.16.1
10 4447 May 12 2012, 10:16 am
phantommaelstrom
Jun 18 2012, 2:53 pm
matefkr

Starcraft Team Fortress
 Beta released!
51 19116 Mar 1 2009, 12:32 am
Hercanic
Sep 19 2011, 6:23 am
Hercanic

Domination
 Concept and Beginning of Design
7 5106 May 15 2011, 4:37 am
Drakiazuu
Sep 16 2011, 4:21 pm
Pr0nogo

Starcraft: Sons Of War
 We ought to give it a second try...
120 32552 Feb 29 2008, 4:48 pm
ITSTORRASQUE4U
May 15 2011, 5:40 am
Drakiazuu

War Of The Imperial Empires
 Minor/Major Conversion(somewhere in between?)
8 4358 Aug 26 2010, 6:59 am
xAngelSpiritx
May 6 2011, 10:08 am
Jack

SC: Opcode Not Enabled
 Mod discarded...
5 3458 Apr 13 2011, 10:21 am
pastelmind
May 1 2011, 3:21 pm
pastelmind

Narcoleptic Moon Maniac
 Total Conversion
2 2897 Apr 14 2011, 8:00 pm
Slyence
Apr 15 2011, 12:53 am
Slyence

Rise of the Gryphons [WIP]
 Can you stop them?
14 5034 Jul 20 2010, 8:03 am
MorLawes
Sep 12 2010, 11:41 pm
StarBlue

Conquer
 v1.15.1
4 3304 Jul 25 2010, 3:53 am
A_of-s_t
Aug 7 2010, 8:04 pm
ClansAreForGays

ZombieCraft [WIP]
 Kill all sons of bitches!
7 4969 Apr 1 2010, 3:24 am
Voyager7456
Jul 12 2010, 11:43 pm
x-EnAlex

Never Gonna Give You Up
 NGGYU: The Mod
16 9071 Oct 26 2008, 7:02 pm
Sand Wraith
Jul 8 2010, 3:35 pm
Sand Wraith

The Great Collapse
 Polaris got bored again.
26 9936 Mar 28 2009, 12:03 am
Polaris
Jul 8 2010, 3:33 pm
Sand Wraith

Biophysics
 So I hered u liek customizable shipz?
146 21095 Dec 9 2008, 11:30 am
Biophysicist
Jul 8 2010, 3:31 pm
Sand Wraith

{Name in Progress} Mod
 Does anyone even fill these out anymore? :P
9 5495 Apr 22 2009, 1:32 pm
Pr0nogo
Jul 8 2010, 3:30 pm
Sand Wraith

DreamCraft
 took 5 min :P
26 7411 Jan 6 2009, 2:53 am
Clokr_
Jul 7 2010, 3:50 am
Sand Wraith

Riot of Star - Existence Ruins
 
47 14945 Apr 21 2009, 12:52 pm
Black_Dream
Jun 20 2010, 7:55 pm
xAngelSpiritx

Halls of the Damned
 A horror mod.
5 3032 Mar 16 2010, 12:15 am
Super Duper
Apr 2 2010, 6:29 am
DevliN

Beast Masters!
 My first, offical, mod.
7 3164 Feb 17 2010, 6:00 pm
Super Duper
Feb 18 2010, 2:17 am
Biophysicist

Code: Xanadu
 TassadarZeratul and ForTheSwarm
28 10101 Jun 8 2009, 9:44 pm
Biophysicist
Feb 2 2010, 5:33 pm
ImagoDeo

Demon Wars
 Mod, Well Duh
2 2438 Dec 22 2009, 6:48 pm
Derqua
Dec 22 2009, 9:34 pm
Derqua

FoTCDDaAoAtEtUaE:tBfK
 Early development, demo available.
22 9375 Sep 7 2009, 6:13 pm
Biophysicist
Nov 13 2009, 10:51 pm
Biophysicist

Warpgate
 Early Dev fleet mod mod.
1 3886 Sep 1 2009, 6:42 pm
Zxblqcktptyjsplkn
Sep 1 2009, 9:35 pm
Excalibur

Abducted! [BETA]
 Abduct people, get minerals, build shit.
4 3513 Jun 26 2009, 12:01 pm
Zxblqcktptyjsplkn
Jun 26 2009, 6:49 pm
Sand Wraith

ES'IR PRUS!
 THE MOST AMAZING MOD THAT WILL BLOW YOU AWAYeleven
23 9041 Mar 18 2009, 1:17 am
Sand Wraith
Jun 17 2009, 9:27 pm
Sand Wraith

Seacraft
 RoryFenrir and Devourer
35 9554 May 27 2009, 3:10 am
RoryFenrir
Jun 8 2009, 4:53 am
A_of-s_t

Armageddon Onslaught 2.3 - Development Thread
 
159 35358 Mar 9 2009, 6:07 pm
IskatuMesk
Jun 4 2009, 9:23 pm
Ahli

Starcraft2 mod
 For what its worth
16 5934 Apr 27 2009, 5:31 am
bajadulce
May 3 2009, 9:58 pm
Syphon

Pages: < 1 2 3 4 >

Members in this forum: None.

[04:36 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: Were you able to enter arbitrary AIScript IDs?
haven't tried that yet
[09:53 am]
Suicidal Insanity -- Were you able to enter arbitrary AIScript IDs?
[09:53 am]
Suicidal Insanity -- Its not that important, text trigedit apparently parses one of the files to verify AIScript IDs, but I dont think the code is used
[09:52 am]
Suicidal Insanity -- I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
[05:19 am]
Pr0nogo -- aiscript has vanilla AI, bwscript has expansion AI
[11:38 pm]
Suicidal Insanity -- Hmm, it doesn't store string names does it?
[11:27 pm]
Suicidal Insanity -- Does the bwscript.bin file just replace the aiscript.bin file with AIs that use BW units, or is the union of both files used by the game?
[10:15 pm]
Suicidal Insanity -- Cool, I have french unit names in my unit tree
[09:03 pm]
Suicidal Insanity -- Either that or the installer wasn't really korean
[09:02 pm]
Suicidal Insanity -- Hmm, I had an old SC 1.15 anthology installer lying around for korean starcraft, but the unit names and so on don't seem to be localized?
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