Staredit Network > Find Content
Find Content
Showing all posts created by Moogle.
No matter the permissions, this will never show deleted or hidden content.

Pages: 1 2 310 >

Post #360713 in Topic Merry Christmas 2015! in Forum Portal News
Post #347209 in Topic Sword of the stars: The Pit in Forum Games
Post #347184 in Topic Sword of the stars: The Pit in Forum Games
Post #333169 in Topic One Week Mapping Contest in Forum SC1 Contests
Post #332832 in Topic One Week Mapping Contest in Forum SC1 Contests
Post #332738 in Topic One Week Mapping Contest in Forum SC1 Contests
Post #329395 in Topic Honourless 1.02 in Forum SC1 Map Showcase
Post #311049 in Topic Dungeon Defenders in Forum Games
Post #304338 in Topic League of Legends in Forum Games
Post #303106 in Topic Path of Exile in Forum Games
Post #303081 in Topic Path of Exile in Forum Games
Post #303079 in Topic Path of Exile in Forum Games
Post #302929 in Topic Nation States in Forum Games
Post #302292 in Topic Realm of the Titans (RotT) in Forum Games
Post #301160 in Topic SEN Steam IDs in Forum Games
Post #301159 in Topic Uncharted Waters Online in Forum Games
Post #275008 in Topic Bloodline Champions in Forum Games
Post #271716 in Topic World of Warcraft: Cataclysm!! in Forum Games

Pages: 1 2 310 >
[06:46 am]
RIVE -- Beta 4 lyfe, ya kno
[05:26 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
indeed
[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[01:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[2023-9-27. : 7:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
[2023-9-27. : 4:22 pm]
ubtrueblue -- hello
[2023-9-26. : 5:26 pm]
Ultraviolet -- Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
Please log in to shout.


Members Online: Roy, RIVE