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Post #363271 in Topic Post your PIX Pt2. in Forum Null
Post #363267 in Topic Post your PIX Pt2. in Forum Null
Post #362573 in Topic Post your PIX Pt2. in Forum Null
Post #362533 in Topic Post your PIX Pt2. in Forum Null
Post #362426 in Topic Post your PIX Pt2. in Forum Null
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Post #362285 in Topic The New "Pokémon Go!" in Forum Null
Post #362278 in Topic The New "Pokémon Go!" in Forum Null
Post #362272 in Topic Post your PIX Pt2. in Forum Null
Post #362119 in Topic Gender in Forum Lite Discussion
Post #361801 in Topic Post your PIX Pt2. in Forum Null
Post #361681 in Topic Post your PIX Pt2. in Forum Null
Post #361655 in Topic Post your PIX Pt2. in Forum Null
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Post #360783 in Topic Best Games of 2015 in Forum Games
Post #360688 in Topic Games for Corbo in Forum Games
Post #360227 in Topic Fashion Thread in Forum Null
Post #360098 in Topic Post your PIX Pt2. in Forum Null
Post #360022 in Topic Favorite OSTs in Forum Games

Pages: 1 2 37 >
[07:01 am]
KrayZee -- What's the magic boxes supposed to look like?
[07:00 am]
jjf28 -- I don't have datedit on this comp
[06:57 am]
jjf28 -- maybe splash is just based on the damage class?
[02:59 am]
RdeRenato -- :c one day I will find out
[02:54 am]
Corbo -- o
[02:54 am]
RdeRenato -- Sounds good, the problem is when the splash can kill in one shoot
[02:53 am]
Corbo -- maybe you can detect where a splash hit is being made/targetted and calculate which units will be damaged and heal them
[02:51 am]
RdeRenato -- I did weird things with eud but I didn't find anything about the splash
[02:51 am]
RdeRenato -- ty, its gg for me
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