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Post #371131 in Topic Check out my new vape shop in Forum Null
Post #371129 in Topic Check out my new vape shop in Forum Null
Post #371128 in Topic Post your PIX Pt2. in Forum Null
Post #371126 in Topic Check out my new vape shop in Forum Null
Post #371107 in Topic Post your PIX Pt2. in Forum Null
Post #370956 in Topic Warbible in Forum SC1 Map Showcase
Post #370953 in Topic Warbible in Forum SC1 Map Showcase
Post #370837 in Topic Warbible in Forum SC1 Map Showcase
Post #370835 in Topic Warbible in Forum SC1 Map Showcase

Pages: < 1 2 3 4 56 >
[03:12 pm]
Oh_Man -- don't read page 8 of the Tenebrous thread unless you want a broken heart
[01:53 pm]
lil-Inferno -- ya, 12 years and you still haven't finished it smh
[05:32 am]
Vrael -- has it been that long?
[05:32 am]
Vrael -- nice
[03:38 am]
lifebot -- I thought it was good considering it was made 12 yrs ago
[11:19 pm]
Vrael -- lifebot
lifebot shouted: I was playing ur map
cool, did you like it?
[09:38 pm]
NudeRaider -- t1mz_
t1mz_ shouted: Is it possible in SC1 to make air units fly around an obstacle, sort of "unflyable" terrain, like unwalkable for ground units ?
creating a no fly zone isn't too hard. just order units that enter a location to somewhere else. the hard part is keeping the order they previously had. It's probably doable with some eud fu and heavy constraints and/or clunky result. Even then, it's going to a lot of work and no guaranteed result. So I'd stick to the no fly zone.
[2020-10-25. : 4:43 pm]
lifebot -- The Tenebrous
[2020-10-25. : 4:42 pm]
lifebot -- I was playing ur map
[2020-10-25. : 4:42 pm]
lifebot -- Vrael
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