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Post #374611 in Topic [SCA] Warbible in Forum SC1 Map Showcase
Post #374598 in Topic [SCA] Warbible in Forum SC1 Map Showcase
Post #374597 in Topic [SCA] Turret Defense in Forum SC1 Map Showcase
Post #374587 in Topic Looper Pro in Forum SC1 Mapping Tools
Post #374558 in Topic [SCA] Fall Guys in Forum SC1 Map Showcase
Post #374542 in Topic [SCA] Fall Guys in Forum SC1 Map Showcase
Post #374537 in Topic [SCA] Fall Guys in Forum SC1 Map Showcase
Post #374536 in Topic [SCA] Fall Guys in Forum SC1 Map Showcase
Post #374518 in Topic [SCA] Fall Guys in Forum SC1 Map Showcase
Post #374513 in Topic [SCA] Fall Guys in Forum SC1 Map Showcase
Post #374510 in Topic [SCA] Fall Guys in Forum SC1 Map Showcase
Post #374502 in Topic [SCA] Fall Guys in Forum SC1 Map Showcase
Post #373225 in Topic [SCA] Warbible in Forum SC1 Map Showcase
Post #373010 in Topic EUD Editor 3 in Forum SC1 Mapping Tools
Post #373008 in Topic euddraft 0.8.9.0 in Forum SC1 Mapping Tools

Pages: 1 2 36 >
[12:08 pm]
IlyaSnopchenko -- sraw531
sraw531 shouted: is there an "easy" (without modding/EUD) way to make flying command centers have a movement speed of ~0 when trying to fly, but can still land/lift?
Funny that it was just what I did when trying to prevent flying buildings from flying... though that was still through iscript/AICE - set the flingy speed to 0 after each liftoff (as it's reset to a hardcoded value each time the building lifts off)
[05:01 am]
Oh_Man -- https://youtu.be/eG9lTgu0R-M This guy must have got sued by like 5 different companies. 🤣
[01:00 am]
sraw531 -- is there an "easy" (without modding/EUD) way to make flying command centers have a movement speed of ~0 when trying to fly, but can still land/lift?
[12:50 am]
sraw531 -- surprisingly easy to change all the hero marines into normal marines, and vice versa, across the map though.
[12:10 am]
sraw531 -- really hate when SCMdraft replaces deaths with " Memory(17, At least, 1);", makes it so I can't do mass replace for triggers when it changes to memory type :(
[11:02 pm]
MTiger156 -- x
[10:51 pm]
sraw531 -- and sometimes Y
[2020-9-21. : 5:20 pm]
UndeadStar -- e
[2020-9-21. : 4:40 pm]
lil-Inferno -- u
[2020-9-21. : 1:25 pm]
MTiger156 -- a
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