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[05:24 am]
jjf28 -- and ofc it doesn't end at locations, units that would load in starcraft are deleted by scmdraft on load; the extra byte for unit health is capped at 1 character when it could be 3; all sorts of things that don't require strings require them in SCMDraft; and don't get me started on triggers :P
[05:20 am]
jjf28 -- just tried it, it definitely sets the location coordinate back to the map edge
[05:08 am]
LoveLess -- Does it? I never encountered an issue and have made locations bigger than the map on multiple occasions.
[05:05 am]
jjf28 -- nothing about mine, scmdraft constricts location sizes :kame:
[04:58 am]
LoveLess -- jetplane, once yours can actually do everything I might use it :massimo:
[04:56 am]
jjf28 -- *cough* location size *cough*
[04:56 am]
LoveLess -- If there is something scmdraft is, it's definitely not constrictive.
[04:55 am]
LoveLess -- Eh?
[04:43 am]
Arkane -- man, doing basic triggers on scmdraft is so constrictive
[04:42 am]
LoveLess -- The only thing I rename in locations is 0-9 as 0, 01, 02, etc.
[04:42 am]
LoveLess -- Before someone mentions it, I never understood the need to name locations. It's pretty easy when you plan out how many locations you need for certain systems/areas, then associate them with groups of numbers.
[02:48 am]
O)FaRTy1billion[MM] -- 13 I feel like is a better number then
[02:41 am]
Mini Moose 2707 -- He clearly said in tiles, int(400/32), scrub
[02:36 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: Sorry, I stored the dimensions in an int type
ok, it's 400 px
[02:36 am]
Dem0n -- look at moose being all codery now
[02:36 am]
Mini Moose 2707 -- Sorry, I stored the dimensions in an int type
[02:33 am]
O)FaRTy1billion[MM] -- It's 400 px
[02:33 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: 20x12
12.5*
[12:43 am]
Devourer -- yeah w3schools.com is great for starting with web stuff
[12:11 am]
jjf28 -- pretend I wrote it: http://www.w3schools.com/html/html_intro.asp
[12:04 am]
Dem0n -- teach me pls XD
[11:28 pm]
Generalpie -- HTML is easy, so is Javascript
[11:28 pm]
Dem0n -- I also need to know HTML and JavaScript, which I don't know now.
[11:20 pm]
Mini Moose 2707 -- Just tell them you saw the wisdom of procedural programming and that you can do everything in Haskell in half a nanosecond. I'm pretty sure that language is just randomly arranged puncuation and a few numbers thrown in.
[11:19 pm]
Generalpie -- l)ark_ssj9kevin
l)ark_ssj9kevin shouted: Dem0n OOPS
rekt
[11:17 pm]
l)ark_ssj9kevin -- Dem0n
Dem0n shouted: Generalpie pls. I have an interview for an internship on Monday and I haven't done OOP in months lul
OOPS
[11:16 pm]
Dem0n -- Mini Moose 2707
Mini Moose 2707 shouted: All right, Dem0n, come at me, I know about objects now
I meant to quote this one
[11:16 pm]
Dem0n -- Generalpie
Generalpie shouted: Direkt Current.
pls. I have an interview for an internship on Monday and I haven't done OOP in months lul
[11:15 pm]
Mini Moose 2707 -- But I needed it for the mine stealing ability in Terratek Battlezone. Oh god, how long ago was that, I don't even remember.
[11:12 pm]
Mini Moose 2707 -- One of my lesser known discoveries, though all I really did was measure a thing and tell people before anyone else did. :O
[11:10 pm]
Mini Moose 2707 -- 20x12
[11:08 pm]
LoveLess -- What was the screen size in tiles again...?
[11:00 pm]
Generalpie -- mini.rekt(Dem0n)
[10:59 pm]
Generalpie -- moose mini = new moose()
[10:57 pm]
Generalpie -- import sen.mem.moose
[10:53 pm]
Mini Moose 2707 -- Unless you want a static instance, then I'll construct it only once and you'll have to deal with it.
[10:49 pm]
Mini Moose 2707 -- I'll construct and deconstruct the shit out of them
[10:49 pm]
Mini Moose 2707 -- All right, Dem0n, come at me, I know about objects now
[10:26 pm]
Generalpie -- Direkt Current.
[10:08 pm]
trgk -- +60
[09:42 pm]
jjf28 -- it could be "simplicity [in programming]" with good context but the article I was reading used it as a topic sentence
[09:40 pm]
jjf28 -- it attempts to redefine a word (strike one, don't complicate English, especially when that word is "simplicity"), it uses an unnecessary not statement (strike two, programmers should know better); I wouldn't disagree with it but would laugh/complain about it :P
[08:48 pm]
Sand Wraith -- do you not agree with it? It looks like a concise formulation of abstraction and its motivations.
[07:25 pm]
jjf28 -- I almost thought it was humor when I first read it :)
[07:21 pm]
Sand Wraith -- ironically it takes work to get to that point
[06:31 pm]
jjf28 -- "Simplicity, the art of maximizing the amount of work not done"
[06:20 pm]
Dem0n -- lollo
[06:02 pm]
jjf28 -- the rest of the song didn't impress me much :(
[05:57 pm]
jjf28 -- the opening should be used at every Halloween event this year http://youtu.be/Bvykp0UhQ4A
[05:21 pm]
jjf28 -- Excuse me... manatee*
[05:21 pm]
jjf28 -- I've hunted the world's most dangerous game…man.
[04:58 pm]
Sand Wraith -- I would bet "no" out of principle.
[04:58 pm]
jjf28 -- we should start a pool to see if he can
[04:57 pm]
Sand Wraith -- you can't literally fuck these boxes
[04:43 pm]
Dem0n -- literally fuck these boxes.
[04:06 pm]
jjf28 -- yay bedtime stories: http://youtu.be/4jTDn-VLD6o
[03:59 pm]
Sand Wraith -- sounds spooky
[03:58 pm]
jjf28 -- prepare your anus.
[03:57 pm]
jjf28 -- you want the bigger, blacker box?
[03:37 pm]
Sand Wraith -- someone give me boxes please
[03:21 pm]
lil-Inferno -- I suck at picking good boxes.
[03:02 pm]
jjf28 -- or crashes, as anyone paying attention would know :kame:
[03:00 pm]
jjf28 -- perhaps you want to edit the anywhere location :)
[01:10 pm]
Sacrieur -- Arkane
Arkane shouted: I'll just use SCMDraft for terrein and stuff ;~;
Why would you use anything else?
[11:15 am]
KrayZee -- :wob:
[10:41 am]
Mini Moose 2707 -- 100 box, just before the boxes reset, squeeze that shit out, get rekt
[08:42 am]
Arkane -- I'll just use SCMDraft for terrein and stuff ;~;



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