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[2014-7-27. : 1:16 am]  O)FaRTy1billion -- read the first 4 bytes, and if they are not MPQ(whatever) see if they are a section name?
[2014-7-27. : 1:16 am]  O)FaRTy1billion -- yeah, but I mean in my program. :P
[2014-7-27. : 1:11 am]  jjf28 -- open with notepad, check if it starts with a section name
[2014-7-27. : 1:09 am]  Devourer -- hugh laurie is great
[2014-7-27. : 1:08 am]  O)FaRTy1billion -- If a file is saved as .scx, how can I tell if it is a chk?
[2014-7-26. : 10:46 pm]  O)FaRTy1billion -- It wouldn't've even been necessary, actually ... StarEdit has command-line options for new maps and that is all this does (with overflow values for the starting terrain type for square terrain) xD
[2014-7-26. : 10:43 pm]  O)FaRTy1billion -- Too bad this didn't exist back before SCMDraft when SCXE was still the prominent editor. xD
[2014-7-26. : 10:39 pm]  O)FaRTy1billion -- cool! when it's an odd width you can draw terrain like normal, but if you ever try to draw on the right edge the map becomes a square terrain map xD
[2014-7-26. : 10:38 pm]  O)FaRTy1billion -- You can't edit the terrain when it's 1 wide xD
[2014-7-26. : 10:38 pm]  O)FaRTy1billion -- The interface for StarEdit explodes when it's an odd width ... In my previous testing odd widths crashed it, but I guess Win7 does something to make it not just crash :O
[2014-7-26. : 10:37 pm]  O)FaRTy1billion -- Oh, I guess it's not just +10.
[2014-7-26. : 10:36 pm]  O)FaRTy1billion -- You need more than mapwidth+10 tiles in order to place units.
[2014-7-26. : 10:35 pm]  O)FaRTy1billion -- They should be in SC as well, except ones that are 1 wide or 1 tall can't have any units on them
[2014-7-26. : 10:07 pm]  jjf28 -- they are? lol
[2014-7-26. : 10:05 pm]  Devourer -- 256x13, epic.
[2014-7-26. : 9:57 pm]  O)FaRTy1billion -- lol, I like how these are valid map sizes in StarEdit .. 1x64, 47x64, 52x64, 64x47, 256x13. xD
[2014-7-26. : 8:59 pm]  Zoan -- Hey, when's that week long mapping contest gonna go down? :|
[2014-7-26. : 8:23 pm]  Generalpie -- "O)FaRTy1billion -- Rush was fun to play, but that's obvious. :P " Yes. Rush is fun to play.
[2014-7-26. : 7:20 pm]  O)FaRTy1billion -- Oh man, if only I had some bacon I'd make pancakes
[2014-7-26. : 7:19 pm]  O)FaRTy1billion -- bacon's alright.
[2014-7-26. : 6:49 pm]  jjf28 -- no, you can't overrate bacon cause it's just that good.
[2014-7-26. : 6:48 pm]  Xlil-InfernoDDD -- Yes.
[2014-7-26. : 6:41 pm]  NudeRaider -- can you overrate something as subjective as "liking bacon"?
[2014-7-26. : 5:50 pm]  O)FaRTy1billion -- shit, :awesome:
[2014-7-26. : 5:50 pm]  O)FaRTy1billion -- But in any case I don't play bass, so I guess I don't have to worry about it. :wesome:
[2014-7-26. : 5:43 pm]  O)FaRTy1billion -- Oh, "but the bass is supposed to maintain a steady beat and compliment the rest of the instruments." but you can do that without just dududududududududududu, like in jazz where it does that but still plays out different notes.
[2014-7-26. : 5:40 pm]  O)FaRTy1billion -- And the 90% of the songs I just quit because it was boring
[2014-7-26. : 5:38 pm]  O)FaRTy1billion -- Rush was fun to play, but that's obvious. :P
[2014-7-26. : 5:38 pm]  O)FaRTy1billion -- "Generalpie -- I could name a couple of songs off the top of my head where the bass guitar takes a leading role in the melody" I don't mean always. :P I was just playing bass on rocksmith and like 90% of the songs that was the case, and not any fun to play.
[2014-7-26. : 3:51 pm]  jjf28 -- "One of the most powerful techniques in a spy's arsenal is accusing a bad guy of being a good guy. Your enemy's associates dispatch their version of justice faster than any law-enforcement agency, but they're often more ruthless. Of course, that's the same reason that spies live in fear of the day they accidentally accuse one of the good guys... of being a good guy."
[2014-7-26. : 3:51 pm]  * Sacrieur saluts *
[2014-7-26. : 3:50 pm]  Sacrieur -- yes, yes u are *wink wink*
[2014-7-26. : 3:50 pm]  Excalibur -- I'm here to do my job Sac. :/
[2014-7-26. : 3:49 pm]  Sacrieur -- dont worry shh secret safe with me
[2014-7-26. : 3:49 pm]  Sacrieur -- oh i see ur dbl agent
[2014-7-26. : 3:48 pm]  Excalibur -- Excuse me?
[2014-7-26. : 3:48 pm]  Sacrieur -- excalibur must be terrorist
[2014-7-26. : 3:20 pm]  Dem0n -- WELCOME BACK MATEFKR
[2014-7-26. : 3:09 pm]  NudeRaider -- not sure if serious Roy...
[2014-7-26. : 3:07 pm]  Roy -- Whoa, whoa, whoa: nobody calls Sandstorm shitty music!
[2014-7-26. : 2:48 pm]  jjf28 -- darn i remembered the last part better than it is :P
[2014-7-26. : 2:37 pm]  jjf28 -- http://youtu.be/D_KT7zoBTAA
[2014-7-26. : 2:32 pm]  jjf28 -- it's a yellow brick road that we follow by code
[2014-7-26. : 12:51 pm]  Mini Moose 2707 -- "Hey why are basslines always just like dududududududududududu with one note forever? It's so boring ;o " Are you listening to shitty music? That might be your problem.
[2014-7-26. : 11:20 am]  jjf28 -- "Wha-- I have nothing to do with this D:" still a gud quote :)
[2014-7-26. : 9:23 am]  Generalpie -- I could name a couple of songs off the top of my head where the bass guitar takes a leading role in the melody
[2014-7-26. : 9:20 am]  Generalpie -- If a lead guitarist sounds off, then only he sounds off.
[2014-7-26. : 9:20 am]  Generalpie -- Not always, but the bass is supposed to maintain a steady beat and compliment the rest of the instruments. If the bass sounds off, the whole band sounds off.
[2014-7-26. : 8:22 am]  O)FaRTy1billion -- Hey why are basslines always just like dududududududududududu with one note forever? It's so boring ;o
[2014-7-26. : 6:34 am]  O)FaRTy1billion -- mmm. Homemade cheesecake.
[2014-7-26. : 6:01 am]  O)FaRTy1billion -- Wha-- I have nothing to do with this D:
[2014-7-26. : 5:59 am]  Azrael -- Giving them all to an enemy computer will make them pop out, for example.
[2014-7-26. : 5:58 am]  Azrael -- You can give them to other players though, which is an easy way to make them disappear/reappear.
[2014-7-26. : 5:58 am]  Undead-Fox -- [Riney]:] -- OH GOD THE TIMER Generalpie -- What's that timer for? jjf28 -- what timer insanity is this dev trgk -- what the hell is FRA Cngpu? FaRTy1billion -- REST EASY AND UNSUSPICIOUS. FaRTy1billion -- WE'RE NOT PLOTTING, I PROMISE
[2014-7-26. : 5:57 am]  Azrael -- Attempt to move one Floor Trap somewhere else, specifying the unit.
[2014-7-26. : 5:56 am]  O)FaRTy1billion -- it's the countdown for destruction
[2014-7-26. : 5:56 am]  Azrael -- Not sure about Move offhand, try what Farty said.
[2014-7-26. : 5:56 am]  Azrael -- "twilight_marine -- is it not possible to use Create or Move trigger on floor gun trap?"
[2014-7-26. : 5:33 am]  Vrael -- guys what's that timer for in the top right corner?
[2014-7-26. : 5:33 am]  Vrael -- da fuk
[2014-7-26. : 5:13 am]  O)FaRTy1billion -- Move might work if you specify it
[2014-7-26. : 5:12 am]  O)FaRTy1billion -- "twilight_marine -- is it not possible to use Create or Move trigger on floor gun trap?" It's not
[2014-7-26. : 4:56 am]  Fire_Kame -- Do you like bacon?
[2014-7-26. : 4:51 am]  rayNimagi -- blasphemy
[2014-7-26. : 4:44 am]  Fire_Kame -- bacon sucks
[2014-7-26. : 4:35 am]  twilight_marine -- is it not possible to use Create or Move trigger on floor gun trap?
[2014-7-26. : 4:10 am]  LoveLess -- https://www.youtube.com/watch?v=MKp30C3MwVk
[2014-7-26. : 3:54 am]  jjf28 -- :wob:
[2014-7-26. : 3:25 am]  Zoan -- :wob:
[2014-7-26. : 3:18 am]  Fire_Kame -- :wob:
[2014-7-26. : 3:02 am]  Zoan -- I love all of math :3
[2014-7-26. : 2:04 am]  O)MasterJohnny -- I love Linear Algebra
[2014-7-26. : 2:03 am]  O)MasterJohnny -- Eh I dont talk about math enough here
[2014-7-26. : 12:02 am]  Wing Zero -- Yeah :dev: I think you should go straight to bed
[2014-7-25. : 10:52 pm]  Swampfox -- "somehow believe to know that it should not work" :hurr:
[2014-7-25. : 10:41 pm]  Devourer -- but it makes sense now when I come to think about it again
[2014-7-25. : 10:40 pm]  Devourer -- and at the moment I have this weird feeling of "my code works, but I somehow believe to know that it should not work"
[2014-7-25. : 10:39 pm]  Devourer -- mostly true @jjf :lol:
[2014-7-25. : 10:39 pm]  Devourer -- I like SEN
[2014-7-25. : 10:36 pm]  jjf28 -- dont forget the bacon :kame:
[2014-7-25. : 10:35 pm]  jjf28 -- tired + coding = mess
[2014-7-25. : 10:34 pm]  rayNimagi -- And the occaisonal :wob:
[2014-7-25. : 10:33 pm]  rayNimagi -- SEN has turned into mathematics and programming chat
[2014-7-25. : 10:19 pm]  Devourer -- I am so tired right now but I can not get my code to work properly. I am missing something and I start to feel... bad.
[2014-7-25. : 10:16 pm]  O)FaRTy1billion -- They're not as nice (apparently) as my ones I left in Europe, but they're acceptable
[2014-7-25. : 10:15 pm]  O)FaRTy1billion -- yay, I found sunglasses where I don't have to squint while wearing them!
[2014-7-25. : 8:59 pm]  jjf28 -- i guess a large chunk of what i'm thinking of is integration identities but meh
[2014-7-25. : 8:56 pm]  jjf28 -- "Dem0n -- All you need to know is sin2x + cos2x = 1 and sec2x - tan2x = 1." and the other 50,000 :P
[2014-7-25. : 8:41 pm]  Zoan -- I used them in a linear algebra and dif. equations class and saved so much time on the tests :D
[2014-7-25. : 8:33 pm]  Zoan -- Or ou can just use phasors and derive practically all trig functions from one triangle http://en.wikipedia.org/wiki/Phasor
[2014-7-25. : 8:14 pm]  O)FaRTy1billion -- ... I don't remember them now, but I've never actually needed that since.
[2014-7-25. : 8:12 pm]  O)FaRTy1billion -- And that's when I learned you can make all of those functions from a lookup table of just one. :P
[2014-7-25. : 8:11 pm]  O)FaRTy1billion -- I used to just sit in like English class in high school and figure out how to make one out of multiplying or dividing the other two.
[2014-7-25. : 8:09 pm]  Dem0n -- All you need to know is sin2x + cos2x = 1 and sec2x - tan2x = 1.
[2014-7-25. : 8:05 pm]  Roy -- Trigonometric identities are tough for me.
[2014-7-25. : 7:37 pm]  Xlil-InfernoDDD -- It's just arithmetic.
[2014-7-25. : 7:37 pm]  Xlil-InfernoDDD -- Linear algebra is so easy.
[2014-7-25. : 7:20 pm]  Devourer -- Like, you easily do a mistake and that's pretty bad at an exam
[2014-7-25. : 7:19 pm]  Devourer -- yea, interesting, but difficult.
[2014-7-25. : 7:16 pm]  O)FaRTy1billion -- linear algebra is cool
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