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[2014-8-26. : 8:04 pm]  :DevliN: -- It's the comeback of v4. We're going back to IPB
[2014-8-26. : 8:02 pm]  Xlil-InfernoDDD -- Great... so it really is just the comeback of :payne: or :roy: D:
[2014-8-26. : 8:01 pm]  Devourer -- you all will be so disappointed xd
[2014-8-26. : 7:57 pm]  Fire_Kame -- v6 is off to a promising start.
[2014-8-26. : 7:56 pm]  Wing Zero -- now i have a day and 9 hours
[2014-8-26. : 7:53 pm]  Xlil-InfernoDDD -- rekt
[2014-8-26. : 7:52 pm]  Devourer -- this causes that problem because I never really studied IP's ajax system :lol:
[2014-8-26. : 7:49 pm]  Generalpie -- 1:02:10 here
[2014-8-26. : 7:49 pm]  Fire_Kame -- obvs
[2014-8-26. : 7:49 pm]  Fire_Kame -- :awesome: everyone has a different account deathclock
[2014-8-26. : 7:48 pm]  Fire_Kame -- okay so why am I now like 2 days
[2014-8-26. : 7:46 pm]  Ahli -- :scared: shut down everything :scared:
[2014-8-26. : 7:45 pm]  Generalpie -- Ja, I do
[2014-8-26. : 7:44 pm]  Generalpie -- About 5 lines each
[2014-8-26. : 7:44 pm]  Devourer -- You have that small bar on the bottom of your window with online members that refreshes automatically?
[2014-8-26. : 7:44 pm]  Generalpie -- It replaced 2 of my shouts with lists of SEN members
[2014-8-26. : 7:42 pm]  :DevliN: -- What?
[2014-8-26. : 7:42 pm]  Devourer -- wat
[2014-8-26. : 7:42 pm]  Generalpie -- It's gone now
[2014-8-26. : 7:42 pm]  Ahli -- http://us.battle.net/sc2/en/blog/15463641/wcs-gameheart-8-26-2014 was pushed down like it was rain in the desert
[2014-8-26. : 7:42 pm]  Generalpie -- HOLY SHIT WTF HAPPENED TO THE SHOUTBOX
[2014-8-26. : 7:41 pm]  Generalpie -- So you assign a layer of each elements, and the rest is taken care of, such as layer shading and animation variation
[2014-8-26. : 7:40 pm]  Generalpie -- a z axis*
[2014-8-26. : 7:40 pm]  BloodyZombie117 -- I'm still at 1 day, 8 hours and 19 minutes. It didn't increase for me since earlier.
[2014-8-26. : 7:40 pm]  Generalpie -- Material elements are layered on the z axis owo
[2014-8-26. : 7:39 pm]  Xlil-InfernoDDD -- This is bullshit and I demand a refund.
[2014-8-26. : 7:39 pm]  Xlil-InfernoDDD -- Mine increased by like 12 hours.
[2014-8-26. : 7:37 pm]  BloodyZombie117 -- If you think about it.
[2014-8-26. : 7:36 pm]  BloodyZombie117 -- Although that would fit more into deceptive for the Thief class.
[2014-8-26. : 7:36 pm]  :DevliN: -- Yeah same here
[2014-8-26. : 7:36 pm]  BloodyZombie117 -- I do like the hallucination idea. (Note to self. put down jjf28 next to spell to give him credit)
[2014-8-26. : 7:35 pm]  Generalpie -- Mine stayed the same
[2014-8-26. : 7:34 pm]  Xlil-InfernoDDD -- Hey, the FRA Cngpu timer increased!
[2014-8-26. : 7:34 pm]  jjf28 -- oh and of course a spell that invinc's your char, creates invicible hallucinations, then uninvinc's all
[2014-8-26. : 7:34 pm]  BloodyZombie117 -- For the defensive one at least. I still have ideas for the other characters to work out.
[2014-8-26. : 7:33 pm]  BloodyZombie117 -- I need three more spells to complete the 6 spell theme for each type of hero.
[2014-8-26. : 7:33 pm]  Generalpie -- I like the "Delightful Details" section, where you see the menu bar lines rearranging into a back arrow, and the media buttons morphing into each other
[2014-8-26. : 7:33 pm]  BloodyZombie117 -- The shields for the second one are a lot stronger, since it's an Ultimate spell. I also included heal in it as well.
[2014-8-26. : 7:32 pm]  BloodyZombie117 -- Two of the spells involve shields. The first one is where you lose your turn to attack and your team gain shields for the enemy assault. (It'll be kind of like Fate and Destiny) The second shield involves allowing the player to attack the turn, with spawned elementals
[2014-8-26. : 7:32 pm]  Generalpie -- Ah x3
[2014-8-26. : 7:32 pm]  jjf28 -- transforming too and from eggs with high defense (but mutate takes too long to complete), fake-statis (statis same unit type, give original to another player and hide), heals, restoration, auras perhaps with sprite effects that reflect or block some amounts of damage, distruption web spam, short-range teleport/grapple, speed boost
[2014-8-26. : 7:31 pm]  Wing Zero -- Two minutes till FRA Cngpu!
[2014-8-26. : 7:31 pm]  Xlil-InfernoDDD -- So I'll be done unless I get a good idea before Android L becomes a public thing.
[2014-8-26. : 7:31 pm]  BloodyZombie117 -- I haven't used spells like that in forever. Most of what I do is just trigger work.
[2014-8-26. : 7:30 pm]  Xlil-InfernoDDD -- Well Pie, I'm going to stop Android development (at least for now) after I release another app (some time this week) which will be my 20th. Android development bores me in a way that game development doesn't, and when I'm bored I don't feel like working.
[2014-8-26. : 7:30 pm]  Wing Zero -- I did not realise you could leave a note
[2014-8-26. : 7:29 pm]  Xlil-InfernoDDD -- @BloodyZombie117: As long as you don't have something stupid like creating a science vessel so the player can cast defense matrix on themselves, you're golden.
[2014-8-26. : 7:29 pm]  Generalpie -- The Material UI spec also governs animations, which look a lot more fluid than Holo ones did
[2014-8-26. : 7:27 pm]  Ahli -- http://us.battle.net/sc2/en/blog/15463641/wcs-gameheart-8-26-2014
[2014-8-26. : 7:27 pm]  :DevliN: -- Interesting, okay
[2014-8-26. : 7:26 pm]  Generalpie -- Yeah, it was a blank screen with like an "authorize" button and the sidebard with the target account
[2014-8-26. : 7:26 pm]  BloodyZombie117 -- What are some good Defensive spell type things to include in any RPG? Making a new SC1 map, and I'm falling short of ideas.
[2014-8-26. : 7:26 pm]  :DevliN: -- I guess I'll have to look into that as well.
[2014-8-26. : 7:25 pm]  :DevliN: -- I think when it donates you can include a message or something. Maybe not. I don't know. Silly PayPal.
[2014-8-26. : 7:25 pm]  :DevliN: -- Awesome, I'll update that as well.
[2014-8-26. : 7:25 pm]  Generalpie -- Really, I wasn't aware there was a comment section
[2014-8-26. : 7:24 pm]  :DevliN: -- When people donate and don't include a comment stating who they are, all I can see are real names. Wing, I remember yours and will update the donation thing to reflect that soon. :)
[2014-8-26. : 7:24 pm]  Generalpie -- Yup x3
[2014-8-26. : 7:24 pm]  :DevliN: -- General, did you donate in multiple $10 chunks this year?
[2014-8-26. : 7:23 pm]  Generalpie -- Lil: There's this design spec sheet explaining the whole thing
[2014-8-26. : 7:22 pm]  Wing Zero -- :headdesk:
[2014-8-26. : 7:22 pm]  Wing Zero -- Hey I didnt get a badge either!
[2014-8-26. : 7:22 pm]  Generalpie -- Why don't I get a badge for it? x3
[2014-8-26. : 7:21 pm]  Devourer -- WHY DO I NEVER SEE THAT MONEY? D: D: D: D:
[2014-8-26. : 7:21 pm]  Devourer -- As long as devlin is here it won't go away and I force devlin to stay so we are fine.
[2014-8-26. : 7:21 pm]  Generalpie -- I donated $40 total I think x3
[2014-8-26. : 7:20 pm]  Wing Zero -- Hey I donated stuff to make sure SEN stays up forever
[2014-8-26. : 7:20 pm]  Generalpie -- I am gawd awful at explaining
[2014-8-26. : 7:20 pm]  Generalpie -- And different services have a different material theme
[2014-8-26. : 7:19 pm]  Generalpie -- Drop shadows are present in each layer
[2014-8-26. : 7:19 pm]  Generalpie -- They're layered and stitched together
[2014-8-26. : 7:18 pm]  Generalpie -- The Material UI isn't just a block of colors
[2014-8-26. : 7:09 pm]  Xlil-InfernoDDD -- Solid colors are like, the new design thingy.
[2014-8-26. : 7:08 pm]  Xlil-InfernoDDD -- So basically it just makes everything solid colors? I've already been doing that.
[2014-8-26. : 7:08 pm]  :DevliN: -- Come to think of it this is my first time in the Shoutbox (for longer than, say, 5 seconds) in a while >_>
[2014-8-26. : 7:06 pm]  :DevliN: -- This is my first mention of it :D I'm just wondering where that idea came from
[2014-8-26. : 7:03 pm]  NudeRaider -- because you are trying to make us believe it won't be SEN v6. That's why it will be. Right?
[2014-8-26. : 7:02 pm]  O)FaRTy1billion -- I thought we'd already determined that was SEN's death date?
[2014-8-26. : 7:02 pm]  Generalpie -- That's the first release of L; Google might have updated Material by now
[2014-8-26. : 7:01 pm]  Generalpie -- Android L
[2014-8-26. : 7:00 pm]  Fire_Kame -- #riot
[2014-8-26. : 6:59 pm]  :DevliN: -- Why not v5.2 or the more realistic option of me not paying the bills and SEN shutting down in 2 days
[2014-8-26. : 6:58 pm]  Devourer -- lol idk
[2014-8-26. : 6:58 pm]  :DevliN: -- Why does everyone think SEN v6 is coming?
[2014-8-26. : 6:54 pm]  Generalpie -- Had to MS Paint all the PII out :P
[2014-8-26. : 6:54 pm]  Generalpie -- Found the album on my hard drive
[2014-8-26. : 6:48 pm]  Generalpie -- Right now, any packages targeting L are not allowed on the Play Store
[2014-8-26. : 6:47 pm]  Generalpie -- The UI is very nice, I have some screenshots from my Nexus 5 running L
[2014-8-26. : 6:46 pm]  O)FaRTy1billion -- The L thing came downloaded when I got the SDK ;o
[2014-8-26. : 6:44 pm]  * Generalpie inserts Spice and Wolf reference for Sacrieur *
[2014-8-26. : 6:43 pm]  Generalpie -- But it introduces the "Material" UI, ditching Holo
[2014-8-26. : 6:42 pm]  Generalpie -- I have a G+ album lying around somewhere full of screenshots
[2014-8-26. : 6:41 pm]  Generalpie -- So apps are now legal to drink in the US
[2014-8-26. : 6:41 pm]  Generalpie -- API level 21
[2014-8-26. : 6:40 pm]  Generalpie -- lil: Android L is the developer release of the next level of Android
[2014-8-26. : 6:31 pm]  Fire_Kame -- a helluva way to say goodbye to v5
[2014-8-26. : 6:30 pm]  Fire_Kame -- and there's payne's butt
[2014-8-26. : 6:12 pm]  Xlil-InfernoDDD -- Ohai Zergblender.
[2014-8-26. : 5:54 pm]  O)FaRTy1billion -- I've been to some of the places as Payne, except we flew and didn't hitchhike :P
[2014-8-26. : 5:51 pm]  Dem0n -- yeah the cave ones are insane
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