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[2011-10-05. : 11:12 pm]  Roy -- You were right the first time with "isn't."
[2011-10-05. : 11:12 pm]  TiKels -- the only time I ever mentioned being objectively smart was in the eng v music thread
[2011-10-05. : 11:12 pm]  O)FaRTy1billion -- I'm trying to say you aren't an exceptional specimen of a human being.
[2011-10-05. : 11:11 pm]  TiKels -- hm,.
[2011-10-05. : 11:11 pm]  TiKels -- aren't?
[2011-10-05. : 11:11 pm]  TiKels -- obviously everyone isn't exact carbon copies
[2011-10-05. : 11:11 pm]  O)FaRTy1billion -- Instead of that text box, I could make that lists for conditions/actions ...
[2011-10-05. : 11:11 pm]  TiKels -- that's a pretty weak point
[2011-10-05. : 11:10 pm]  O)FaRTy1billion -- I don't know how to do tabstrips
[2011-10-05. : 11:10 pm]  O)FaRTy1billion -- Oooh. I just had an idea.
[2011-10-05. : 11:10 pm]  Roy -- Woe is me.
[2011-10-05. : 11:10 pm]  Roy -- It's a curse, really.
[2011-10-05. : 11:10 pm]  Roy -- I am also somehow objectively better than everyone mentally.
[2011-10-05. : 11:09 pm]  O)FaRTy1billion -- And am trying to say no, you are not really any different than anyone because everyone is already different.
[2011-10-05. : 11:09 pm]  O)FaRTy1billion -- I'm taking this as you adding on to that idea.
[2011-10-05. : 11:08 pm]  TiKels -- k?
[2011-10-05. : 11:08 pm]  TiKels -- ...?
[2011-10-05. : 11:07 pm]  O)FaRTy1billion -- It's all you ever talk about... "o, i am somehow objectively better than everyone mentally"
[2011-10-05. : 11:06 pm]  TiKels -- for all you know I could be implying that I'm mentally retarded
[2011-10-05. : 11:06 pm]  TiKels -- rofl, I never said anything positive or negative
[2011-10-05. : 11:06 pm]  TiKels -- i didnt say that
[2011-10-05. : 11:05 pm]  O)FaRTy1billion -- You're trying to say that you are magical, super-special and your mind is some sort of God.
[2011-10-05. : 11:05 pm]  TiKels -- so stfu
[2011-10-05. : 11:05 pm]  TiKels -- whether that's what she MEANT is semantics
[2011-10-05. : 11:05 pm]  TiKels -- I just quoted what she said
[2011-10-05. : 11:05 pm]  TiKels -- it's not the fucking point AHGHGHGGH
[2011-10-05. : 11:05 pm]  TiKels -- that's semantics
[2011-10-05. : 11:05 pm]  O)FaRTy1billion -- Everyone's mind interprets it differently.
[2011-10-05. : 11:05 pm]  TiKels -- FARTY
[2011-10-05. : 11:04 pm]  TiKels -- the way my mind relates it
[2011-10-05. : 11:04 pm]  O)FaRTy1billion -- no, I'm just saying that what you are trying to say is dumb because everyone already perceives and thinks differently. :\
[2011-10-05. : 11:04 pm]  TiKels -- the point is, as sensory data (sight, taste, feel) is input, my mind interprets it differently, somehow, was what she was getting at
[2011-10-05. : 11:03 pm]  TiKels -- you are like.. bein so dum
[2011-10-05. : 11:03 pm]  O)FaRTy1billion -- Hmm... I don't like new dialogs, so how could I cram this all on to one without it being bulky and awkward :\
[2011-10-05. : 11:03 pm]  TiKels -- farty.... .... farty.
[2011-10-05. : 11:03 pm]  Norm -- Maybe she wants to sex you TiKels
[2011-10-05. : 11:02 pm]  O)FaRTy1billion -- for example
[2011-10-05. : 11:02 pm]  O)FaRTy1billion -- What I see isn't what I think
[2011-10-05. : 11:02 pm]  O)FaRTy1billion -- or, thinking about the perception
[2011-10-05. : 11:02 pm]  O)FaRTy1billion -- Thinking is understanding the perception
[2011-10-05. : 11:02 pm]  TiKels -- obviously everyone thinks different to a degree
[2011-10-05. : 11:01 pm]  TiKels -- I think she was saying that I am more different by a lot
[2011-10-05. : 11:01 pm]  O)FaRTy1billion -- I like the idea of just a simplified trigger editor ...
[2011-10-05. : 11:01 pm]  Roy -- Maybe you could have an add button for the EPD, and it adds it to the current selected trigger block.
[2011-10-05. : 11:00 pm]  Roy -- More than one? Good question.
[2011-10-05. : 11:00 pm]  Roy -- I like the trigger list thing you have going; maybe instead of having to right-click, you could have two buttons at the foot of the list for New and Delete.
[2011-10-05. : 10:59 pm]  Roy -- Help the enemy? Never!
[2011-10-05. : 10:58 pm]  O)FaRTy1billion -- Should I just make a trigger editor that doesn't support real triggers?
[2011-10-05. : 10:57 pm]  O)FaRTy1billion -- A problem I just thought of with what I want to do is if you need more than one EUD condition/action in a trigger block, and this will forever keep them apart.
[2011-10-05. : 10:55 pm]  O)FaRTy1billion -- Roy, design my user interface better and for me. :(
[2011-10-05. : 10:54 pm]  Roy -- That sounds like a contradiction.
[2011-10-05. : 10:51 pm]  Dem0n -- If everyone perceives things differently, then they all have the same perceptive behavior, and since Roy doesn't perceive things differently, that means that he actually does. :devlin:
[2011-10-05. : 10:49 pm]  O)FaRTy1billion -- Everyone except Roy.
[2011-10-05. : 10:49 pm]  Roy -- I don't.
[2011-10-05. : 10:48 pm]  O)FaRTy1billion -- Everyone perceives things differently.
[2011-10-05. : 10:48 pm]  Dem0n -- fuck psychology
[2011-10-05. : 10:47 pm]  TiKels -- she made it a point to say that I "percieve things differently" to the class
[2011-10-05. : 10:47 pm]  TiKels -- she
[2011-10-05. : 10:46 pm]  Dem0n -- or he*
[2011-10-05. : 10:46 pm]  Dem0n -- :awesome:
[2011-10-05. : 10:46 pm]  Dem0n -- she must be lying
[2011-10-05. : 10:46 pm]  TiKels -- which worries me
[2011-10-05. : 10:46 pm]  TiKels -- my psychology teacher said I was very interesting to talk to
[2011-10-05. : 10:41 pm]  O)FaRTy1billion -- The "A trigger" wont necessarily be 1 block either ... as yours shows EUDs can be in multiple blocks as well
[2011-10-05. : 10:40 pm]  O)FaRTy1billion -- Does that even fit, or would I have to do like U#12 HP = 32
[2011-10-05. : 10:40 pm]  O)FaRTy1billion -- The "A trigger" list would probably show a label like your comments ... "Unit #12 HP is exactly 32"
[2011-10-05. : 10:37 pm]  O)FaRTy1billion -- right click the list and do 'New Trigger' or 'Remove Selected'
[2011-10-05. : 10:37 pm]  O)FaRTy1billion -- I think I can do a context menu, even ...
[2011-10-05. : 10:36 pm]  O)FaRTy1billion -- If I add a menu, then I can get rid of the '[ New Trigger ]" and just make it a button at the top..
[2011-10-05. : 10:36 pm]  Roy -- Yeah, I can see that.
[2011-10-05. : 10:35 pm]  O)FaRTy1billion -- Is this good? link. The "This is text trolololololol" box will show the SCMDraft-formatted trigger, and the listbox will list triggers. If you click '[ New Trigger ]" it will create a new trigger block. If you select a previous trigger, you can change it by selecting different stuff above. ... And I just realized I have no way to delete them, and no 'Export' button.. but I can easily add a menu.
[2011-10-05. : 10:34 pm]  Dem0n -- I wish I had D3 beta ;_;
[2011-10-05. : 10:34 pm]  Dem0n -- too lazy
[2011-10-05. : 10:33 pm]  Jack[RCDF -- Ignore females, acquire currency?
[2011-10-05. : 10:32 pm]  Dem0n -- What to do today..
[2011-10-05. : 10:32 pm]  Roy -- No, I'm not.
[2011-10-05. : 10:26 pm]  Lanthanide -- I also wonder if service pack 1 might have fixed issues - are you running SP1 Roy?
[2011-10-05. : 10:26 pm]  Lanthanide -- and I did change the wave files around a bit a few months ago (replaced 1 with another one I made myself)
[2011-10-05. : 10:25 pm]  Lanthanide -- admittedly the map I've been compressing is the newer and newer versions of DS Night, so the source input is not exactly the same
[2011-10-05. : 10:25 pm]  Lanthanide -- but now, I can leave it on without any problems
[2011-10-05. : 10:25 pm]  Lanthanide -- initially I thought it was something to do with the wav file compression because turning that off stopped the crashing from occurring but only made a slight difference to the final file size
[2011-10-05. : 10:24 pm]  Lanthanide -- yeah, well lately TM hasn't crashed for me at all on W7x64
[2011-10-05. : 10:14 pm]  Roy -- Maybe there's something special about the map, though.
[2011-10-05. : 10:12 pm]  Roy -- I did it with a map with one wav file in it, and it threw the error at 64 bytes, if that helps.
[2011-10-05. : 10:07 pm]  O)FaRTy1billion -- I'll look at it
[2011-10-05. : 10:06 pm]  O)FaRTy1billion -- Maybe I called something wrong ... I dunno.
[2011-10-05. : 10:05 pm]  O)FaRTy1billion -- The MPQ header is 44 bytes, if I am reading this correctly. :\
[2011-10-05. : 10:05 pm]  Roy -- Yeah.
[2011-10-05. : 10:04 pm]  O)FaRTy1billion -- because the mpq should be much larger than that by then
[2011-10-05. : 10:04 pm]  O)FaRTy1billion -- Ifso, that would be in sfmpqapi
[2011-10-05. : 10:04 pm]  O)FaRTy1billion -- O.o The scx?
[2011-10-05. : 10:03 pm]  Tuxlar -- i think the swing GUI thingie that was in Netbeans is no longer free, too
[2011-10-05. : 10:03 pm]  Roy -- It somewhere in the beginning of the process; the map is only at 48 bytes when it happens.
[2011-10-05. : 10:03 pm]  O)FaRTy1billion -- So it probably is just an over/underflow somewhere that I don't know about ...
[2011-10-05. : 10:03 pm]  Tuxlar -- even then its a pain
[2011-10-05. : 10:02 pm]  Tuxlar -- i only do java UI when i have a GUI to compose it
[2011-10-05. : 10:02 pm]  Roy -- Yeah. On 7 it throws an error and causes it to crash. But when I went into debugging and just continued after it throws the error, it works as expected.
[2011-10-05. : 10:01 pm]  O)FaRTy1billion -- So it DOES work, it's just windows 7 saying "NOPE."?
[2011-10-05. : 10:01 pm]  O)FaRTy1billion -- O.o
[2011-10-05. : 10:00 pm]  Roy -- LOL. I hit continue and TinyMap2 just continued and saved the map properly.
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