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[03:20 pm]
jjf28 -- but since the other dems dropped and the four leading republicans are a bit ridiculous I'm pretty firmly a sanders man
[03:19 pm]
jjf28 -- Mini Moose 2707
Mini Moose 2707 shouted: jjf28's lawn, in my humble opinion.
well, my facebook wall anyway
[03:10 pm]
Doodle77 -- FaRTy1billion
FaRTy1billion shouted: Doodle77 Doodle77 Doodle77 Doodle77 Doodle77 Doodle77 Doodle77 k
:D:D:D:D:D
[01:23 pm]
Mini Moose 2707 -- jjf28
jjf28 shouted: btw there's the debate: https://youtu.be/5fgBT0eec_4
https://i.imgur.com/EkY3f5q.jpg
[09:32 am]
O)FaRTy1billion[MM] -- Tomorrow if I have time I might try to actually animate the units, instead of just having them be frozen eternally on their first frame
[09:31 am]
O)FaRTy1billion[MM] -- As I was adding / deleting / undoing it would sometimes duplicate units, but I'm going to assume that is from the roundabout way I'm adding graphical units... though there might be some issues with clearing old sprite data or something. I've done enough for today.
[09:26 am]
O)FaRTy1billion[MM] -- cool
[09:11 am]
O)FaRTy1billion[MM] -- you can use draw function 14 with the WARPOVERLAY to change the player color through iscript xD
[08:54 am]
O)FaRTy1billion[MM] -- I think I fixed the PCX loading function, it was only loading 1 row
[07:53 am]
O)FaRTy1billion[MM] -- I just copy+pasted my defines, I didn't really go through or realize some already existed
[07:52 am]
O)FaRTy1billion[MM] -- Doodle77
Doodle77 shouted: :farty: just push that shit
Doodle77
Doodle77 shouted: idc push it
Doodle77
Doodle77 shouted: :farty: git commit -a :mad:
Doodle77
Doodle77 shouted: :farty: y u no push
Doodle77
Doodle77 shouted: it's your punishment for not pushing the code
Doodle77
Doodle77 shouted: :farty: give code D:
Doodle77
Doodle77 shouted: then push your new branch to github so i can see it
k
[07:47 am]
O)FaRTy1billion[MM] -- but this works fine, just currently the only way to add graphical units is undo which will very screw up the order :P
[07:43 am]
O)FaRTy1billion[MM] -- I still wonder if classinstance in the unit struct could be used as a pointer to the graphical data, because that would work waaaay better
[07:41 am]
O)FaRTy1billion[MM] -- k I did it
[06:21 am]
lil-Inferno -- c[ ˙ ͜>˙]
[06:20 am]
O)FaRTy1billion[MM] -- Things look funny right now with player-colored, glowing and duplicate unit shadows
[06:20 am]
O)FaRTy1billion[MM] -- Then during the week I'll finish the rendering functions. I skipped all the sprite sorting, but most the code should still be commented out.
[06:17 am]
O)FaRTy1billion[MM] -- I can do that when I get home
[06:07 am]
jjf28 -- after committing
[06:07 am]
jjf28 -- oh btw, hit the sync button
[06:05 am]
jjf28 -- ofc, my fault if anything, just appreciating the irony
[06:03 am]
O)FaRTy1billion[MM] -- I didn't know, I just downloaded the source code so I could look at it
[06:01 am]
jjf28 -- mm, best to setup git first, then make changes; but no newcomer wants to do that :D
[05:55 am]
O)FaRTy1billion[MM] -- And now that it's set up I can update stuff I do more regularly. This was just weird because it basically needed everything in order to work at all.
[05:44 am]
O)FaRTy1billion[MM] -- I may have to do this in a little while, I've been busy all day and just throwing this in where I can :P
[05:42 am]
O)FaRTy1billion[MM] -- I figured I'd do that, because it didn't change anything
[05:41 am]
jjf28 -- try to mention any significant changes outside graphics, for graphics you can do like "added lotsa graphics stuff" :P
[05:41 am]
O)FaRTy1billion[MM] -- I don't think I'm supposed to make huge sweeping changes at once. xD
[05:41 am]
O)FaRTy1billion[MM] -- Do I have to like list everything I changed? Should I do it all at once, or should I say like I changed scdata to include lo files and iscript.bin and some stuff with PCXs
[05:40 am]
jjf28 -- (add some description text)
[05:39 am]
jjf28 -- if it gives an error message, let us know
[05:39 am]
jjf28 -- well if you can add some text and hit commit in the GUI, just do it :)
[05:39 am]
O)FaRTy1billion[MM] -- ... in the desktop thing I mean
[05:39 am]
O)FaRTy1billion[MM] -- I see my changes and stuff
[05:39 am]
O)FaRTy1billion[MM] -- ok, now how do I do this
[05:38 am]
jjf28 -- should probably include it
[05:37 am]
O)FaRTy1billion[MM] -- <Filter>Header Files\Mapping\Trigger Text</Filter> <Filter>Header Files\Mapping\%2a\Trigger Text</Filter> I don't know what this means
[05:37 am]
O)FaRTy1billion[MM] -- I added 2, but the lines in this filters thing don't seem related to it
[05:37 am]
jjf28 -- hmm... you added a file to the solution, yes?
[05:37 am]
O)FaRTy1billion[MM] -- or does it not matter?
[05:36 am]
O)FaRTy1billion[MM] -- Should I uncheck that?
[05:36 am]
jjf28 -- the groupings you see in the solution explorer
[05:36 am]
O)FaRTy1billion[MM] -- ok, how do I do it
[05:35 am]
O)FaRTy1billion[MM] -- what is vcxproj.filters?
[05:35 am]
O)FaRTy1billion[MM] -- ok
[05:31 am]
O)FaRTy1billion[MM] -- I will do clean
[05:31 am]
O)FaRTy1billion[MM] -- ok, I just wanted to make sure
[05:29 am]
jjf28 -- I'm pretty sure all VS builds are excluded from git
[05:27 am]
Doodle77 -- and if it makes things show up in git do project->clean
[05:26 am]
O)FaRTy1billion[MM] -- well then I'm just going to rebuild
[05:25 am]
Doodle77 -- don't copy it
[05:25 am]
O)FaRTy1billion[MM] -- If I compile it to make sure it works will that make the git weird, or should I like copy it somewher eelse first?
[05:20 am]
jjf28 -- but there isn't code yet xD
[05:19 am]
Mini Moose 2707 -- Doodle77
Doodle77 shouted: FaRTy1billion yes, SFileOpenFileEx SFILE_SEARCH_ALL_OPEN
Now push it, damnit.
[05:18 am]
Doodle77 -- FaRTy1billion
FaRTy1billion shouted: Isn't there a different way to read files from an mpq where you just open a bunch of MPQs and then it loads it from whichever?
yes, SFileOpenFileEx SFILE_SEARCH_ALL_OPEN
[05:16 am]
jjf28 -- btw there's the debate: https://youtu.be/5fgBT0eec_4
[05:12 am]
jjf28 -- I don't have anything like that at the moment, rather just one that looks through the main three
[05:12 am]
jjf28 -- we could make a function that takes a list of MPQs (either their paths or their open handles)
[05:11 am]
Mini Moose 2707 -- So is your mom.
[05:10 am]
O)FaRTy1billion[MM] -- chkd is more interesting than random poilitics
[05:10 am]
O)FaRTy1billion[MM] -- It seems weird to me to pass the mpq handles all over the place, and also doing it the other way you can add more/fewer MPQs
[05:10 am]
Mini Moose 2707 -- IDK LMAO
[05:09 am]
O)FaRTy1billion[MM] -- Isn't there a different way to read files from an mpq where you just open a bunch of MPQs and then it loads it from whichever?
[05:00 am]
jjf28 -- Well when just before the election it appears there's a real possibility a man like Trump will become president, it's time to get involved :P
[04:57 am]
Mini Moose 2707 -- More like LOLitics amirite
[04:57 am]
Dem0n -- Who gives a fuck about politics though LMAO
[04:54 am]
Mini Moose 2707 -- One minute she like "woman running to be first woman president!!" then the next she like "I have only kept focused on issues", lolololol
[04:52 am]
Mini Moose 2707 -- And you can hear in the audience it's pretty much only some women cheering. Then later on takes it too far and talks shit about him running a smear campaign and gets boos, lmao.
[04:48 am]
Dem0n -- lmao Inferno dodging a fight



Members Online: jjf28, Roy, Doodle77