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[11:39 pm]
FaRTy1billion -- Key presses aren't shared :O
[11:39 pm]
jjf28 -- then a big group of values is hashed together and used to combat cheating
[11:39 pm]
jjf28 -- nope, how I think sync works is a small amount of things are sent immediately, like mouse clicks, key presses; so selection state is essentially global
[11:39 pm]
FaRTy1billion -- But also I don't want to say no. :P
[11:38 pm]
FaRTy1billion -- Why? Selecting units is a thing other player's machines need to know about :P
[11:38 pm]
BloodyZombie117 -- So the unit selection doesn't cause desyncs? You would think that it would.
[11:37 pm]
FaRTy1billion -- And going paintballing involves leaving my house, so I'm not sure that I want to
[11:37 pm]
FaRTy1billion -- Someone just asked me if I wanted to go, but I've never been before
[11:37 pm]
jjf28 -- on invite, ofc, randomly, ehh
[11:36 pm]
FaRTy1billion -- :O should I go paintballing?
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Members Online: FaRTy1billion, jjf28, BloodyZombie117, Devourer, SCRuler, Mini Moose 2707, Roy, Dem0n, Zycorax