jjf28 -- and ofc it doesn't end at locations, units that would load in starcraft are deleted by scmdraft on load; the extra byte for unit health is capped at 1 character when it could be 3; all sorts of things that don't require strings require them in SCMDraft; and don't get me started on triggers
jjf28 -- just tried it, it definitely sets the location coordinate back to the map edge
LoveLess -- Does it? I never encountered an issue and have made locations bigger than the map on multiple occasions.
jjf28 -- nothing about mine, scmdraft constricts location sizes
LoveLess -- jetplane, once yours can actually do everything I might use it