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Tank_7

Posting Trends

Forum Posts
Total*211
SC1 Map Showcase122 (57.82%)
SC1 UMS Theory and Ideas39 (18.48%)
SC1 UMS Mapmaking Assistance25 (11.85%)
SC1 Map Production8 (3.79%)
Serious Discussion7 (3.32%)
Null4 (1.9%)
StarCraft 2 General Discussion2 (0.95%)
SC1 Mapping Tools2 (0.95%)
StarCraft 1 Contests1 (0.47%)
General StarCraft1 (0.47%)
Forum Topics
Total*23
SC1 Map Showcase8 (34.78%)
SC1 UMS Mapmaking Assistance7 (30.43%)
SC1 UMS Theory and Ideas4 (17.39%)
StarCraft 2 General Discussion1 (4.35%)
SC1 Mapping Tools1 (4.35%)
Null1 (4.35%)
General StarCraft1 (4.35%)


*Disclaimer: Numbers may not add up to the total number of posts or topics indicated in the profile. This is because certain forums are "hidden" (such as the Staff Forum) or simply no longer exist.


[04:53 am]
NudeRaider -- +while
[04:52 am]
NudeRaider -- I see. Well I was confused because the cards are real it's still a game of fiction. Like try to "sacrifice a creature you don't own" - and suddenly your neighbors cat is gone :P
[04:26 am]
jjf28 -- also computer errors, network errors, poorly written UDP networking code, etc.
[04:21 am]
jjf28 -- and of course the chance is much higher if you use anything like euds in your map
[04:20 am]
jjf28 -- blizzard has a fairly extensive sync/anti hack system, if anything in a map overflows (which even some normal things do) or calls ambiguous code some synced data may end up different on two computers -> drop
[04:11 am]
twilight_marine -- why do people sometimes get randomly dropped from game
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