Staredit Network > Forums > SC1 Map Showcase > Topic: Dungeon Escape
Dungeon Escape
Aug 10 2008, 8:18 am
By: Psionic_Storm
Pages: < 1 2 3 >
 

Aug 13 2008, 11:33 am Psionic_Storm Post #21



Quote from MadZombie
Quote from MadZombie
Im stuck at the door way of the second boss. tbh i don't think the secret rooms help much D:. i can't get the key to the second boss because of the barriers, i've looked over every room 2 times (losing over 100 hp, wasting my potion doing so.) and i still cant find a switch or anything DDDDDDDDDDD: HALP
Halp? I can't get to the second boss. LET ME EXPERIENCE WHAT EVERYONE ELSE IS BY GIVING ME SOME HALPS.

There is a room similar to the one from which you can get to the key with lots of nuke targets that show a path. You have to memorize the path and walk through the room leading to the key the same way.



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Aug 13 2008, 12:24 pm MadZombie Post #22



I thought so, just seemed like to much work to be part of the puzzle. Dam. thx though.



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Aug 13 2008, 10:05 pm O)FaRTy1billion[MM] Post #23

👻 👾 👽 💪

The map rooms are fun to find. :P I havn't worked on playing more of it in a while, but currently I have the first 3.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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Aug 14 2008, 1:35 am payne Post #24

:payne:

I reached the first boss (Gol) and died.
I didn't rm, but since everybody tells it's awesome, I think I'll try to finish it tomorrow :D



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Aug 14 2008, 1:49 am KyleIs1337 Post #25



How do I get past the room with 4 eggs and 4 spider mines? :(



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Aug 14 2008, 3:17 am payne Post #26

:payne:

You make them match :P



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Aug 14 2008, 3:25 am KyleIs1337 Post #27



But that's hard :(. Tell me what order :(



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Aug 14 2008, 6:39 am Kaias Post #28



This is a very good map. It would be seriously awesome if it was 4 player though with 4 player requiring puzzles.



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Aug 14 2008, 7:14 am O)FaRTy1billion[MM] Post #29

👻 👾 👽 💪

Quote from KyleIs1337
But that's hard :(. Tell me what order :(
How is it hard? I thought it was easy ... The only trouble I have had so far is the ghosts. :P



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Aug 14 2008, 7:29 am KyleIs1337 Post #30



It's hard because I am teh n00bz0r at puzzles. I need help please tell me the order farty :(.



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Aug 14 2008, 5:59 pm Impeached Post #31



Nice map! Very fun.

Can you add some human slots so people can download the map? You could call them observers and have them share vision with the dungeon guy if you want.



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Aug 14 2008, 6:12 pm Devourer Post #32

Hello

Dude... im past boss 1 and 2... i am also thro the "dark-room"...
Im at the last square-line downwards....
There are to much Infested Kerrigans...
That IS Impossible!!! You must have to much luck to beat it...
I used and found all Gold and Portions... Anyway: I am stucking there...
so I tried it again [I started a complete new game]...
Waste of time.. omg... i still can't beat it!!!
Is anywhere else is stucking there???



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Aug 14 2008, 7:24 pm I)eathBringer Post #33



to pass the room with 4 eggs you have to destroy two times the first, the second and the third switch starting to left.



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Aug 14 2008, 8:33 pm Psionic_Storm Post #34



Quote from Devourer
Dude... im past boss 1 and 2... i am also thro the "dark-room"...
Im at the last square-line downwards....
There are to much Infested Kerrigans...
That IS Impossible!!! You must have to much luck to beat it...
I used and found all Gold and Portions... Anyway: I am stucking there...
so I tried it again [I started a complete new game]...
Waste of time.. omg... i still can't beat it!!!
Is anywhere else is stucking there???

In the room just after the dark one, you have to lure the kerris into the traps, thus you can do that room with no or very little damage. In the room above, there are 5 kerris, you should kill them one by one; if you don't have enough hp, just kill the first two, and return to the others later.

From your reviews i got the general view that the part between the second and third boss is too hard to beat if you defeat the second boss with low hp and no potions. Thus, i'm intended to make a new version soon in which such stuff will be fixed.

Thank you for your replies, keep them coming. ^^



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Aug 14 2008, 8:42 pm payne Post #35

:payne:

Ya! I've killed the damn Defiler, but now, I have to kill like 3 ghosts and 2 kerry with 1 potion :S



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Aug 16 2008, 7:04 pm Devourer Post #36

Hello

You found the portion by the "Overlord-Transporters"?



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Aug 16 2008, 8:20 pm MePHiStO_IS_GoD Post #37



Excellent Map Idea and such.
But once you get to level 3 it gets incredibly hard especially cause I lost most of my HP fighting the 2nd boss.
Also I found a glitch in level 3 with the overlords. After a while the two overlords stop moving in sync and it becomes impossible to get the potion.
I'm sure once you're done editing it it'll be fixed and less difficult.
Anyway great map i'm looking forward to the next update.



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Aug 17 2008, 2:33 am payne Post #38

:payne:

Yep, I got the potion at the Overlord place but needed to use it to survive (but still... I died xD)



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Aug 19 2008, 4:36 pm Zergblender Post #39



I can tell the templar eggs part is the most annoying puzzle on the whole map.
Glad to see it's finally finished. As soon as I fixed my comp and installed sc I'll be playing it.
The switch behind the tank explosions = lol!

I'd like to know if the dark room finally has that marker to know where the center of the screen is. xD

And he can't put in observer slots since he used all other possible players for triggers.
He made one observer slot for testing purposes, but it gives the observer the ability to control a part of the scenery and that blows.



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Aug 19 2008, 6:47 pm Psionic_Storm Post #40



Ah, glad to see you're back, zb. :)

Quote from Zergblender
I can tell the templar eggs part is the most annoying puzzle on the whole map.

I changed it a little bit, now you don't have to do it in a given order (it's still annoying though :D).

Quote from Zergblender
I'd like to know if the dark room finally has that marker to know where the center of the screen is. xD

Yes, it has it.



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