Trigger("Legacy(U) vL3"){
Conditions:
Deaths("Current Player", "Zerg Defiler Mound", Exactly, 1);
Deaths("Current Player", "Zerg Devourer", Exactly, 1);
Bring("Player 5", "Zerg Hydralisk", "Overlords", At least, 1);
Actions:
Preserve Trigger();
Comment("Randomized, Find Player's Hero 5");
Set Deaths("Current Player", "Zerg Defiler Mound", Set To, 2);
}
//-----------------------------------------------------------------//
Trigger("Legacy(U) vL3"){
Conditions:
Deaths("Current Player", "Zerg Defiler Mound", Exactly, 1);
Deaths("Current Player", "Zerg Devourer", Exactly, 1);
Bring("Player 5", "Zerg Hydralisk", "Overlords", Exactly, 0);
Actions:
Preserve Trigger();
Comment("Randomized, Find Player's Hero 5");
Set Deaths("Current Player", "Zerg Devourer", Set To, 0);
}
//-----------------------------------------------------------------//
Trigger("Legacy(U) vL3"){
Conditions:
Deaths("Current Player", "Zerg Defiler Mound", Exactly, 1);
Deaths("Current Player", "Zerg Devourer", Exactly, 2);
Bring("Player 6", "Zerg Hydralisk", "Overlords", At least, 1);
Actions:
Preserve Trigger();
Comment("Randomized, Find Player's Hero 6");
Set Deaths("Current Player", "Zerg Defiler Mound", Set To, 2);
}
//-----------------------------------------------------------------//
Trigger("Legacy(U) vL3"){
Conditions:
Deaths("Current Player", "Zerg Defiler Mound", Exactly, 1);
Deaths("Current Player", "Zerg Devourer", Exactly, 2);
Bring("Player 6", "Zerg Hydralisk", "Overlords", Exactly, 0);
Actions:
Preserve Trigger();
Comment("Randomized, Find Player's Hero 6");
Set Deaths("Current Player", "Zerg Devourer", Set To, 0);
}
//-----------------------------------------------------------------//
Trigger("Legacy(U) vL3"){
Conditions:
Deaths("Current Player", "Zerg Defiler Mound", Exactly, 1);
Deaths("Current Player", "Zerg Devourer", Exactly, 3);
Bring("Player 7", "Zerg Hydralisk", "Overlords", At least, 1);
Actions:
Preserve Trigger();
Comment("Randomized, Find Player's Hero 7");
Set Deaths("Current Player", "Zerg Defiler Mound", Set To, 2);
}
//-----------------------------------------------------------------//
None.