Hows the final ver coming?
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Any new work done recently on this map?
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Major bug in the demo: in the game "crystal collectors" from time to time the at start of the mini game the crystal at the top does not apear and the map is totaly over and you need to remake.
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Setup mineral requirements for the pylons, adding and subtracting from games as neccessary.
I got bored again so:
Reaping Reavers (lol?)
As a reaver, you are pit in an arena, surrounded by wandering units.
Build scarabs to "eat" and gather these units.
Moar units, Moar points.
Elapsed timer ends, player with most points wins.
MillenniumArmy: "So how many fat chicks you got in there?"
Wee, concept, bored.
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What if you would make it so that we need 10 pts to win and once someone reached the 9 pts, there's a Mini-Game made for that situation that gives more chance to win by a way or an other to the one that aren't winning (in other words, the 1th would be disadvantaged)?
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There are alot of things that you can do with the Simon Says idea. In minigame madness, by evildrone(U)?, he had alot of stuff like that. You can get it from fritfrat(U).
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Lol where is millenium? -.- WE WANT FULL VER!
Also idea for a mini game:
SCV duel:
Everyone has an scv
last man standing wins
first to win 3 times wins the mini game
Scv fighting requires lots of micro, the mini game would be fun
Dodge Game:
Your in the midle of a circle shaped terrain
There are 30 units that are set to raom around
Each 10 seconds 10 more units spawn
You have a ling that needs to avoid this units
last man standing wins
edit:
Also, solution to your string problem: Remove your comments after the mini game ends, im sure they take up much% of the string space, and facing the reality only 1 comment made me lought out of all 64
Post has been edited 1 time(s), last time on Aug 23 2008, 3:05 pm by USS Cane.
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I agree about the comments.
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I don't. I think they are cool.
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I think this map wont be finished, oh well gg, still one of the most entertaining UMS iv played ever, well done. Good we still have 64 version : D
MA has my respect.
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I'm still working on it. It's just that I'm not posting as many updates as I have
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Idea-> Break Bound Race. Contenders must be the first to kill vespene orbs in different bound obstacles. Whoever gets the most wins.
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Would making a minigamer where you have to kill the most orbs on different bound obstacles be easier than making a minigame where you must control the most beacons under different bound obstacles? Like whoever has the most kills wins? The orbs wouldn't be retaken like the beacons would be. If it sounds fun add it.
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Have a mini-game like hungry-hungry-hippo! That would be saweet! Liek make a zealot when a scarab (or scourge, w.e) comes to ur hippo or something and then it eats! Person with most win. <3333333
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stop with the bounds >.< he has one alredy. i like bounds but most people i play mini games with hate the bound lvl
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Bounds are gay and boring. 1 is more than enough.
tits
I want to see this finished. Come on, MA!
Are you still adding new mini games or is it going to be 100 for the final ver?
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