Staredit Network > Forums > > Topic: Summer Midnight Modnight Madness!
Summer Midnight Modnight Madness!
May 15 2008, 1:15 am
By: Polaris
Pages: 1 2 36 >
 

May 15 2008, 1:15 am Polaris Post #1



Alright, here is something we are trying to get more people interested in mods, and to just have a high 'ol time and enjoy ourselves.

What is it? A super mod night.... all day and night, right on through midnight to the next day! Basically, if you remember the first Midnight Modnight Madness, its like that, except, in the summer.

THE DATE OF THE EVENT IS JUNE 21st!

Second of all: We need to decide on a really broad spectrum of mods we will play. A_of-s_t says everything should be played. (I agree, but we should narrow it down to a list of oh, say, 25, or so, like last time)

DON'T FORGET THE SMC MODS! I would die if I didn't see Eternal Duel played with the honor it deserves.

Alright, I think I have the basics set up... LET THE PLANNING BEGIN!!!

-----------------
Explains how to upgrade\downgrade SC, and add the servers we play on

Modnightery setup package: (Courtesy to Flyinghat) Touch me
Does the same as above, but this includes a nifty gateway editor that you can use, without having to go into the system registry.

NOTE: You don't have to be in Clan [MM] in order to attend this mod night. If you want to attend JUST SHOW UP.

CURRENT MOD LIST:
OpenRebellionTC (Very funny, Corbo :P) - 1.15
SC: Field Command - 1.14
Ad Astras 1.15
Project Miranda 1.14
Free Market -1.12b
Armageddon Onslaught 1.10
Protocraft - 1.15.1
All of Iskatu's mods - 1.10
Winter Conquest - ??? (1.15, I think)
Coalescent - 1.15.
Critters vs. Hunters - 1.15.1
Confederate Uprising AI - 1.15.1 (This is my little minimod)
Zeji Conversion - 1.07? I know it was somewhere down there....
Entropy's Edge -1.15
ARAI - 1.15.1 (I think, or is it 1.15?)

Post has been edited 12 time(s), last time on Jun 18 2008, 6:13 pm by Polaris.



If anything cool is ever going on Skype me up under the name "blarghle"

May 15 2008, 1:24 am A_of-s_t Post #2

aka idmontie

I nominate Winter Conquest :P
SCF
Ad Astras
PM
Free Market



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May 15 2008, 2:26 am l)ark_ssj9kevin Post #3

Just here for the activity... well not really

June 5th - June 15th is my only free time.

I nominate IC <3



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


May 15 2008, 3:11 am Corbo Post #4

ALL PRAISE YOUR SUPREME LORD CORBO

ORTC!

In fact... I just remembered something..

EDIT: I can totally edit posts :P



fuck you all

May 15 2008, 3:17 am Corbo Post #5

ALL PRAISE YOUR SUPREME LORD CORBO

Wait...

I'm so gonna do something I shouldn't do and have never done :P

What about we have this around the SMCIII deadline and the people that show up help me rate the mods, after all I was going to do the popular vote thing :P

But that's until after june 6th, is that too late?



fuck you all

May 15 2008, 9:20 am Excalibur Post #6

The sword and the faith

If im still in school, i obviously wont have time since this is around the end of the year which means finals.

I dont get out till mid June. :-_-:

So if we could do this maybe around June 20th, that'd be great. =/

And i nominate Protocraft v3 which ill be posting probably whenever my computer is fixed, which is in the next two weeks. It has a whole new race added in.

Edit:
Looked at a calendar, the 20th is a friday, the 21st obviously a saturday. So do it then?




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May 15 2008, 4:46 pm FlyingHat Post #7



I nominate....

* Ominous clouds loom over the horizon, followed by distant thunder *

* The song of death is sung, dark ones take pleasure in it *


* You realize what is happening and look in the direction many others have looked just seconds before *

* Tears start blurring your sight and you feel warm fluids running down your legs *












































It has come.





Post has been edited 5 time(s), last time on May 15 2008, 5:21 pm by FlyingHat.



None.

May 15 2008, 5:20 pm FlyingHat Post #8



Can we, please, play only finished mods? :shifty:

Post has been edited 2 time(s), last time on May 15 2008, 7:01 pm by FlyingHat.



None.

May 15 2008, 9:55 pm Symmetry Post #9

Dungeon Master

Once this is somewhat organized, ask Moose for a news post.



:voy: :jaff: :voy: :jaff:

May 15 2008, 10:16 pm Polaris Post #10



Of course. Once we get the date decided I will ask. But guys, we have all the time in the world to think of mods to play, lets work on setting the date first!



If anything cool is ever going on Skype me up under the name "blarghle"

May 15 2008, 10:21 pm FlyingHat Post #11



June 21st, so that Ex can join. And becuz its an a saturday.



None.

May 15 2008, 11:14 pm A_of-s_t Post #12

aka idmontie

But I'm going to college on the 22nd....



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May 15 2008, 11:30 pm Corbo Post #13

ALL PRAISE YOUR SUPREME LORD CORBO

Me too, so? :P



fuck you all

May 15 2008, 11:34 pm A_of-s_t Post #14

aka idmontie

Quote from Corbo
Me too, so? :P
Fine, if Corbo's goin', I'm going!

O, and we can't play AO, most of Iskatu's mods can't be played by people.



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May 15 2008, 11:38 pm Corbo Post #15

ALL PRAISE YOUR SUPREME LORD CORBO

Rofl, that was such of an awesome quote.



fuck you all

May 16 2008, 1:07 am FlyingHat Post #16



Quote from A_of-s_t
O, and we can't play AO, most of Iskatu's mods can't be played by people.
Why? There's nothing wrong with it.



None.

May 16 2008, 3:20 am O)FaRTy1billion[MM] Post #17

👻 👾 👽 💪

ITAS!ITAS!ITAS!

Iskatu > you.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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May 16 2008, 4:11 am A_of-s_t Post #18

aka idmontie

Quote from FlyingHat
Quote from A_of-s_t
O, and we can't play AO, most of Iskatu's mods can't be played by people.
Why? There's nothing wrong with it.
It makes you go blind, duh.



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May 16 2008, 8:57 am EzDay281 Post #19



Quote
Why? There's nothing wrong with it.
Well, the whole "These mods inexplicably won't run at all on some peoples' computers," thing is pretty big.



None.

May 16 2008, 6:34 pm poiuy_qwert Post #20

PyMS and ProTRG developer

Im pretty sure that was only AO. And Iskatu wanted to fix the problem with the limit expander, DOA was willing to put in the work, but noone that had the problem came forward to give any help in fixing it.I nominate all of Iskatu's mods.




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