Staredit Newtork
Community
StarCraft
Games
Site
Favourites
small cinimatics?

Creator: Hug A Zergling
Time: Apr 27 2008, 12:11 am

Post #21     KrayZee May 8 2008, 2:14 pm

[Avatar]
lol dtbk
 offline contact
Quote from razorsnail
Krazy -- is your map on SEN DLDB? I want to see it.
Yes it is, it's inside this zip folder along with five other maps. http://www.staredit.net/files/341/
(user posted image)
For a person who invited me to play melee with him, suspended me?
Top

Post #22     Clokr_ May 8 2008, 10:11 pm

[Avatar]
Omg got a title!
 offline contact
This is an old idea I had a lot of time ago (maybe a year or more) but I didn't get it working back then.
I made a concept map so you can see it. Triggers only work for P1!
Attachments:
scx file
snipertext.scx (41.43 kb)
5 hits.
_______________
G T C A A G T C \__________________________
C A G U···/ŻŻŻŻ\ A G T C G A G A T C A G T
··········\____/ T C A G C T C T A G T C A
C A G T T C A G
/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Was anyone missing my DNA signature? :P (yeah it is broken, I know it :/)

Top

Post #23     Laser Dude May 9 2008, 10:59 pm

[Avatar]
 offline contact
Quote from Tuxedo-Templar
Unless you used some kind of EUDs or something to increase the game speed...
I have a theory that increasing the game speed past fastest leaves hyper-triggers at 12-per-second. I think this explains both why replays of maps with hyper-triggers can desync from the game itself, and why hyper-triggers work in the first place. You're already tricking the game into thinking it's at high speed. If you take the facter of increase in trigger speed, you may notice that it is very close to the factor of increase from a normal game speed to fastestx16.

Quote from Tuxedo-Templar
maybe a bit tedious, though.
Ever heard of Javascript? ;)

Although mapping out each frame would be tedious.
Top
Users in this topic:


[08:59 pm]
[08:41 pm]
[Doodan]:] -- You can't stop Uwe Boll
[08:38 pm]
Psionic_Storm -- Dungeon Escape: new version available! - http://www.mediafire.com/?71vumk0yd6m
[08:13 pm]
[Doodan]:] -- *hides*
[08:10 pm]
Valug -- Valug is back for the day!
[08:10 pm]
Xx.Doom.xX -- Thank you Excalibur, I appreciate it. :)
You must log in to shout.

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions